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Play by Post  Descent to Avernus and the broken Chains of Hells

Play by Post Descent to Avernus and the broken Chains of Hells

Dungeons & Dragons 5e | Campaign

About the adventure

šŸ”„ DESCENT INTO AVERNUS: and the Broken Chains of Hell šŸ”„ One of the most iconic cities in Dungeons & Dragons lore—Elturel—has fallen into the claws of devils. Its people, gripped by terror, scramble to save their souls, while others seek redemption... all trapped in a nightmare made real. But the devils’ greed knows no bounds: Baldur’s Gate is next. In the Nine Hells, betrayal runs deep. Devils and demons turn on each other, while desperate mortals strike dark bargains, selling their souls for fleeting power. The chains of Hell strain and rattle, threatening to break free and unleash an infernal tide—cunning devils and loathsome demons, hungry for souls, clawing their way into the world above. You are the last hope. As heroes, you must fight not only for your own souls but for the countless lost. You’ll face ruthless infernal forces, learn the secrets of devilish contracts, and protect Baldur’s Gate from being dragged down into the abyss. Like an old devil once whispered: "What’s worse than a devil you don’t know? A devil you do." The chains of Hell are groaning... ready to snap. Will you stop them in time? Can you save Baldur’s Gate—and the entire Sword Coast—from Avernus’ wrath? āš”ļø Adventure Details: For 3 to 6 players. Heavy roleplaying and teamwork are essential—survival depends on it. Levels 1 to 13+ epic journey. Special rules will be discussed during Session 0. Perfectly welcoming to new players! We’ll play using the 2024 D&D rules. Your nightmare begins soon. Will you rise to the challenge—or fall with the rest? 🌟 What Is a Play-by-Post D&D Game? 🌟 In a play-by-post Dungeons & Dragons game, we tell the story through written posts rather than live sessions. Instead of gathering around a table or hopping on voice chat, each player writes their character’s actions, thoughts, and dialogue as part of an ongoing narrative, like a collaborative novel or roleplay thread. Here’s how it works: šŸ“¬ You post what your character does or says (and sometimes what they think). šŸŽ² The šŸ‰ DM (that’s me!) responds with world details, NPC reactions, and outcomes. ā° You don’t need to post at the exact same time — you can check in once or twice a day (or more, depending on our pace) and add to the story. āš” Dice rolls, combat, and skill checks happen in the posts — we’ll handle those in a streamlined way. It’s great if you: šŸ—“ Want a flexible schedule (no need to set a live meeting time). āœļø Enjoy writing and roleplaying your character’s personality, backstory, and choices. šŸ“– Love building a detailed, slow-burning story with the rest of the group. Think of it as writing a D&D story together

Game style

Play By Post

Play By Post refers to a game in which players interact with the story through messages and text posts. These games are typically played asynchronously throughout the week, which gives players time to consider what they want to do next, and engage with the story at their own pace.

Roleplay Heavy

ā€œRoleplay Heavyā€ games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

ā€œRule of Coolā€ emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Combat Heavy

ā€œCombat Heavyā€ games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

5.0

(31)

DMs Guild Writer
Published Writer
Teacher/Educator

1 year on StartPlaying

88 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

How Should Your Players Prepare? To join this play-by-post game, players will need: šŸ’» A Device for Posting: You can play using a PC, laptop, tablet, or smartphone — whatever works best for you to check in regularly and write posts comfortably. A larger screen (like a PC or tablet) can make things easier when reading maps or longer posts, but it’s not required. 🌐 Internet Access: A stable internet connection is important so you can access D&D Beyond, our play-by-post platform (like Discord or a forum), and Owlbear Rodeo for maps. šŸ“š D&D Beyond Account: You’ll need a free D&D Beyond account to create your character and access shared materials through the campaign link I provide. šŸ•° A Bit of Time and Enthusiasm: Play-by-post works best when players check in once or twice a day (or as we agree) and stay engaged in the shared story. Bring your creativity, patience, and excitement to build a fun experience together! 🌐 Discord Account (Required): We’ll be playing through a dedicated Discord server, so make sure you have a free Discord account and are familiar with navigating channels and replying in threads. āœļø Mindset: Bring your creativity, your character, and your curiosity. Play-by-post is slower-paced but rich with story and emotion — it shines when players are invested in the narrative and each other.

What I provide

🧭 Flexible, Organized Play-by-Post – Designed for Busy Schedules Step into a rich, story-driven world where your imagination shapes the adventure — all on your own time. Whether you’re checking in once per day or several times throughout, the story keeps moving. šŸ“… Play Anytime – Post when it works for you: once or multiple times a day, on your schedule šŸ’¬ Ongoing, Organized Narrative – I maintain steady pacing with daily DM updates, structured threads, and clear prompts āœ… Join Anytime – No fixed start dates; new players can seamlessly enter the campaign at any point šŸ—‚ļø Streamlined Gameplay – Scenes, locations, and encounters are clearly organized in channels so you can jump in without confusion šŸ¤ Consistent DM Support – I’m active daily to respond, guide, and keep the world alive, so you’re never left waiting Whether you're in a different timezone, have a variable work schedule, or just prefer thoughtful storytelling over voice games, this format is crafted to support and engage you — reliably and at your pace. What I Bring to the Game As your DM, I provide a full set of tools and resources to create an immersive, smooth, and engaging experience: šŸŽ² D&D Beyond Access: I share access to my D&D Beyond content, including all official sourcebooks, character options, spells, items, and monsters — making character creation and reference easy for everyone. šŸ—ŗ Custom Maps and Tokens: I prepare custom maps and tokens, which we use on Owlbear Rodeo for a clean, easy-to-use virtual tabletop (VTT) experience. Whether it’s tense dungeon crawls, city intrigue, or wild overland travel, the maps are designed to bring the world to life. šŸ“œ Storytelling and Roleplay Focus: My GM style is all about bringing players together through roleplaying — I work to create meaningful moments that encourage characters to bond, care about each other, and develop both individually and as a group. I shape the story around player choices and help everyone contribute to building a fun, collaborative narrative. āš™ļø Smooth Mechanics and Pacing: I handle the mechanical side — from managing encounters to keeping track of initiative and rules — so players can focus on the roleplay, exploration, and fun. Overall, I aim to create a welcoming, story-rich environment where everyone feels valued, involved, and excited to see what happens next.

Gameplay details

Lines and Veils Document: Before the game begins, I will send out a digital Lines and Veils document (usually as a Google Form or shared doc) where players can privately note any topics they want excluded entirely (Lines) or faded to black (Veils). This document stays available throughout the campaign, and players can update it anytime. In Session 0, we will cover: – Group expectations (including tone, pace, and play style) – Lines, Veils, and allowed themes – Character creation and party dynamics – How conflict between characters is handled (with consent!) – Scheduling, pacing, and communication channels

Content warnings

Safety tools used

• Breaks

• Lines and Veils

• Session 0

• Stars and Wishes

• X, N, and O Cards

How will character creation work

Character Creation For this play-by-post game, here’s how we’ll handle character creation: šŸ›  Where & How: Characters will be created on D&D Beyond using the shared campaign link I provide. This gives everyone access to all the official content I own, making it easy to build your character with the right options and tools. šŸŽ² Stats: We’ll use rolled stats (I’ll provide the method and rolling instructions), so everyone starts with a unique and flavorful build. šŸŽš Starting Level: All players will begin at Level 1, giving us time to grow into your characters and develop their stories naturally. šŸ“– Allowed Books & Content: You can use anything from the official D&D Beyond content I share. If you want to bring in third-party material or homebrew, just check with me first so we can keep things balanced and fair. ā° When: We’ll handle character creation during Session 0 — this will also serve as a training session where we practice using the play-by-post tools, posting style, and pacing. That way, everyone feels comfortable before we dive into the main story.

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

• D&D Beyond

• Owlbear Rodeo

3 NEEDED TO START
$10.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 4:00 PM UTC

168 Hour Duration

0 / 6 Seats Filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 3 players have joined