Journey to Ragnarok
Dungeons & Dragons 5e | Campaign
$12.00
/ Session
Details
Weekly / Monday - 6:45 PM UTC
3-4 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
Join me in an open sandbox campaign that is known as Journey to Ragnarok, this game is Norse Mythology meets 5th edition, the game comes with it's own player's guide that has subclasses for each dnd class and also adds an aditional class, the runemaster. I own all the materials that were created to Journey to Ragnarok, that creates 3 starting locations with 3 different campaign/adventure paths the players can go down and change bewteen during the adventure. Players than travel from Midgard into different worlds in order to try and save people and the gods from Loki. Starting at Level 1, this game will go to level 15 with the possibility of going longer. Players get to roll 4d6k3 but also after rolling have a high stat array of 17,16,15,14,14,10.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
4 years on StartPlaying
697 games hosted
Highly rated for: Creativity, Knows the Rules, Sets the Mood
Average response time: 10 hours
Response rate: 100%
Additional details
How to prepare
You will need a microphone, a roll20 account and a discord account. Once you join the game I will contact you with a discord to join and a roll20 to join where we will make our charcters.
What I provide
I will bring the unique experience of running this campaign multiple times, I will provide my upgraded discord server and I promise to provide a uniquely fun experience with this game and campaign.
Content warnings
Safety tools used
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
We will make our characters in roll20, I have the majortiy of the compendiums open but the Journey to Ragnarok characters will need to be manually added. Most characters will need to pick a clan to be a part of start in a clan with all the chracters, depending what adventure path we want to follow or do a more open route.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20