Daggerheart Release Event: The Sablewood Messengers One-Shot
Daggerheart | One-Shot
About the adventure
Stake your claim in one corner of an expanding cosmos, and forge your legacy in the crucible of our collective imaginations. Brave the official "Quickstart Adventure" from Darrington Press and the minds of Critical Role: "One among you, the right-hand sorcerer of King Emeris, has gathered their most trusted allies to carry an important pacakge to Hush, a small village within the ancient forest of Sablewood. The crate is large, heavy and sealed with magic, addressed to the Whitefire Arcanist. You've been given a map and a carriage, and the promise of reward upon your arrival." Art is used with permission from photographer and model: @branmarz, and @green_eyed_nymph
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
This is using my personal Foundry VTT macros in order to play Daggerheart through Foundry with automation, and special effects.
Additional details
How to prepare
At minimum, players will need a microphone and Discord. I highly recommend the use of a computer, but a tablet or smartphone will enable play as well. I ask that all custom character concepts are submitted to me at least an hour before a session begins. I can generate a miniature for your character, but sending me art of them will help bring your vision to the table. Dice rolling is possible through Discord, as well as the virtual tabletop. I do permit players to use A.I. art for their characters, but I DO NOT use it for my own art assets.
What I provide
I will be bringing the entire game: rules, sheets, dice, maps, miniatures via the "Foundry VTT" software. There will be pregenerated characters, but if you'd like we can find time to create one together beforehand via text or voice.
Gameplay details
All my games use the following home rules: Golden Rule (Treat Others As You Want to be Treated), Red Rule (Mind Control Cannot Force Characters to Perform Acts That Makes Players Uncomfortable), Rule of Cool (If the Rules Do Not Support Your Actions We Can Discuss the Possibilities) As part of my open door policy players should feel invited to express discomfort, or praise at anytime during a session. Lines We Do Not Cross: 🍇 , SA (These DO NOT EXIST in my universes) Veils: Sexual encounters, torture, violence towards children (If these come up they occur off-screen) Breaks: At anytime that you need a break there are Foundry modules to facilitate that, or feel free to message me, or speak openly in the session. After the session I like to discuss how the game went for everyone: what you liked, and what you think could be better, in the form of "Stars and Wishes." These can be for me, the tabletop, or other players.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Stars and Wishes
How will character creation work
Through a combination of Demiplane, the official Daggerheart Core PDF, and Foundry VTT characters have either been pregenerated, or you may speak to be about creating your own level one character.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Once / Tuesday - 11:00 PM UTC
May 20
2.5-3 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages