The Hollow Throne | A Dirge for the Forgotten | Levels 1-10
Dungeons & Dragons 5e | Campaign
About the adventure
“I was made the first of the Hollow Kings, by their will. I will be the last by mine.” – King Elberin Crowse, First of the Hollow Kings 👑 Dalhart did not fall in battle. It was swallowed by silence. 👑 An empty kingdom, its people vanishing one by one. 👑 The lost do not rest. Revenants walk its streets, hollow echoes of those who came before. 👑 The throne remains, but its kingdom is a graveyard. Dalhart was doomed long before its war began. The orcish armies of Mel’Ugmeth came, and the king of Dalhart refused to kneel. His defiance sent his people to their deaths. His kingdom became a vassal. His throne was given to another. But the true curse came after. The streets grew quieter. The halls more empty. One by one, its people began to vanish slowly, without a trace. Now, only revenants remain. They do not scream. They do not hunger. They walk the ruins of Dalhart, empty and waiting. In this campaign, you step into a dying kingdom where the past refuses to rest and the future fades with every breath. Dalhart is not merely abandoned—it is vanishing. As the final echoes of its people drift through empty streets, your party must uncover the truth behind the kingdom’s slow, inevitable erasure. This adventure delves deep into Gothic Horror and mystery, exploring themes of existential dread, irretrievable loss, and the heavy weight of history. Your choices will shape the story as you navigate a realm of revenants, forgotten souls, and a ruler shackled to an empty throne.
Game style
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
🌀 Joining the adventure late? No problem! If you enter the party mid-campaign, you have the option of a 1-on-1 one-shot session to seamlessly integrate your character into the overarching plot. This session will help establish your character’s backstory, motivations, and connections, ensuring a smooth and immersive transition into the main story. Let me know if you'd like to set one up!
Less than a year on StartPlaying
89 games hosted
Highly rated for: Creativity, Storytelling, Teacher
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Make a roll20 account, have a discord account with a working mic and headphones/speakers. Cams are fun, yet optional!
What I provide
Everything that makes for a good D&D experience! 🎨 Maps with animated visual effects🎨 ⭐️unique tokens⭐️ 🎶a fine taste in music🎶 and of course ✨an intriguing story✨
Gameplay details
Lines and Veils will be discussed during Session 0 to ensure everyone is comfortable with the content available in this campaign, and we will go over everyone's X's, N's and O's to guarantee a safe and enjoyable environment!
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Deck of Player Safety
• Lines and Veils
• Luxton Technique
• Luxton Technique Discussion
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will take place as part of Session 0 (or a one-to-one character creation before your first session if joining later in the campaign) so you should not worry if this is your first time creating a character! Otherwise, if you would prefer, there are pre-made characters available for you.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 8:00 PM UTC
3-4 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+