The Isle of Dread Classic B/X Adventure
Dungeons & Dragons B/X, Dungeons & Dragons 1e | Campaign
About the adventure
🗺️ Dare to Brave the Wilds? Join the Isle of Dread 🦖 A classic wilderness adventure using the original B/X ruleset! 📜 System: B/X (Moldvay/Cook) Classic Dungeons & Dragons we will include Cyclopedia rules if wanted. 🎲 Style: Old school hex-crawl exploration, deadly dungeons, and player driven survival 🕰️ Tone: Pulp adventure meets lost world horror 🌴 Welcome to the Isle of Dread... You’ve found a weathered map and heard tales whispered in smoky taverns of a mysterious island teeming with dinosaurs, strange ruins, and treasure beyond imagination. Now, you're setting sail toward the unknown, where only the clever, cautious, and lucky survive. 🧭 What to Expect: - 🦴 Classic old-school gameplay using B/X rules - 🌿 A living, breathing sandbox full of danger and discovery - ⚔️ Deadly combat, meaningful choices, and zero hand-holding - 📦 Emphasis on exploration, resource management, and creative problem solving - 💀 Real consequences, real tension—death is always on the table 🧙 New to B/X? No problem! I’ll guide you through character creation and help you get the hang of old-school play. Bring your sense of adventure and maybe a backup character.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
This game will start when the minimum amount of players have joined. The game is played weekly on a Sunday.
Additional details
How to prepare
You will need a working microphone and its optional to use a webcam. Access to Owlbear Rodeo this is a free to use virtual table top I use for combat scenes and mapping.
What I provide
I will bring the story to life for you. You only need to sit back relax and your off on an adventure. I use the Virtual table top Owlbear Rodeo which will have all of the maps for you to play along on as well as custom made tokens for your characters. Oh and 'Don't forget your snacks.'
Gameplay details
Please contact me before game if there are any issues you may have with story content. Players can expect an action packed game with lots of theatre of the mind and use of Owlbear Rodeo as a visual tool to assist combat and dungeon mapping. The game is a live game played on Discord and uses Owlbear Rodeo for VTT
Content warnings
Safety tools used
• Aftercare
• Breaks
• Open Door
• X, N, and O Cards
How will character creation work
Character creation will be completed before the first session, full assistance on this is offered by me if needed I can talk you through the rules and procedures to make it simple for you to join in the game. Check with me to see what level the campaign is currently at if you join after session 1.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Owlbear Rodeo
$24.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 10:30 AM UTC
2-3 Hour Duration
0 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+