What the Fey? Wild Beyond the Witchlight

What the Fey? Wild Beyond the Witchlight

Dungeons & Dragons 5e | Campaign

About the adventure

🎪 Step Right Up! The Witchlight Carnival has come to town… but the real show lies beyond the mirror. Behind the bright lights and candy floss is a realm where laughter and nightmares walk hand in hand. The Wild Beyond the Witchlight is a Feywild adventure where whimsy masks danger, and every decision you make ripples across a land ruled by lost things and strange bargains. This campaign is perfect for those who love mystery, character-driven stories, and the feeling that anything—truly anything—can happen. 🦋 This is a roleplay-forward game where your backstory matters, your choices shape the world, and the tone balances dark fairytale vibes with moments of ridiculous joy. One moment you might be arm wrestling a talking mushroom for secrets; the next, navigating the dreams of a haunted puppet. While we'll follow the core structure of the published adventure, expect twists, improvisation, and plenty of room for collaborative storytelling. If it's cool, clever, or heartfelt, I'm likely to say yes. 🎭 Expect fewer crunchy combats and more space to act, dream, scheme, and explore. I reward creativity, bold choices, and commitment to character. Whether you're here to reclaim something stolen, uncover a lost truth, or just ride a giant snail into the moonlight, your journey through the Feywild will be unforgettable. Bring your weirdest ideas, your deepest emotions, and your silliest voices—this is a game where all of it belongs.

Game style

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

3 years on StartPlaying

38 games hosted

Highly rated for: World Builder, Creativity, Storytelling

Average response time: 4 hours

Response rate: 100%

Additional details

How to prepare

Free discord with mic Free D&D Beyond for character creation Free Foundry access at forge-vtt.com Free Google Docs for session notes

What I provide

Foundry VTT D&D Beyond books and character sheet options Discord Music Custom maps

Gameplay details

Session 0 we will discuss the safety tools. Lines & veils.

Content warnings

Safety tools used

Lines and Veils

Open Door

Session 0

Stars and Wishes

How will character creation work

Point-buy Level 1 D&D Beyond

Players can expect

Combat / Tactics

Low

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

D&D Beyond

Discord

Foundry VTT

2 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 1:30 AM UTC

Jun 23 / Session 1

2-3 Hour Duration

4 / 6 Seats Filled

Schedule

Mon, Jun 23 | 1:30 AM - Session 1

Mon, Jun 30 | 1:30 AM - Session 2

Requirements

Experience required: Open to all

Age: 18+