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Where Evil Lives - Shtriga Nonna's Hut (4th-Level)

Where Evil Lives - Shtriga Nonna's Hut (4th-Level)

Dungeons & Dragons 5e | One-Shot

About the adventure

The best dungeons have fun boss battles, exciting hazards, and, of course, awesome treasure. Where Evil Lives: The MCDM Book of Boss Battles has all that plus everything you need to run a lair out of the book in a moment’s notice. Use a dungeon when you have nothing else planned, or build an entire campaign that leads up to a climactic encounter in a lair! We’ve got 22 dungeons in here! There is at least one dungeon for each level of play from 2nd to 20th. Each lair contains… • a unique, action-oriented boss with memorable, dynamic villain actions. • every monster stat block you need to run the lair. That’s 151 unique stat blocks! • a treasure hoard tailored to the dungeon’s denizens that includes an original magic item plus other unique rewards. • a full-color map with links to a GM version that has all the information you need to run the dungeon and a player version that keeps those secret doors and traps hidden. • detailed descriptions of traps, hazards, and NPCs.

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Dungeon Crawl

A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Recruiting notes

**Players can expect** Combat / Tactics • *High* Roleplay • Low Puzzles • Low Experience level • Open to any **How to prepare** Players will need a Discord accounts. A microphone is needed for Discord chat. Webcam optional. DNnDBeyond **will not be supported** for this game. You must create your character in Foundry.

5.0

(31)

Less than a year on StartPlaying

9 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 3 hours

Response rate: 80%

Game Master Reviews (31)

Proficiencies

Players say this GM is great at:

Creativity

Inclusive

Teacher

Josh the GM avatar

Josh the GM

New review

Such a fantastic GM, super enthusiastic and incredibly descriptive. Even when my character went down in the first round of a four-round fight, he made it an absolute blast to watch unfold.

Oktay avatar

Oktay

New review

The game was a lot of fun, good amount of roleplay and combat

Rick Webber avatar

Rick Webber

Lets just say in a veteran GM and player and Ken did not disappoint. Ken puts a lot of time and effort in to his games and also the networking behind it. He was GM for a Monster of the Week game and right from the start added some visual aid and nice links between the characters to build a back story without getting bogged down into it. What stands out his his enthusiasm and people/listening skills. I could tell he was enjoying the game as much as the players and was moving and moulding with the story rather that putting up barriers or putting us up against creatures beyond our power. The roles didn't go great but that's not down to ken, but he rolled with it well(excuse the pun). If you have clicked on Ken's GM profile, then what are you waiting for message him and find out if you can involved with his games.

Crownowa Kreuneuwci avatar

Crownowa Kreuneuwci

Ken is a great DM for experienced and new players alike. I keep coming back for games!

Rien avatar

Rien

Ken was a great GM for a one-shot that was setup on foundry and had a bunch of us new to the vtt. His setup is very polished, his knowledge of the game is good, and he was upfront about what his game was and was not. Both me and a friend joined together and all in all we had a fun time.

Ben avatar

Ben

Played 1 sessions

Great game and he is not afraid to make combat challenging!

Additional details

How to prepare

Players will need Foundry setup and Discord accounts. A microphone is needed for Discord chat. Webcam optional. DNnDBeyond will not be supported for this game. You must create your character in foundry.

What I provide

Tools & Resources Virtual Tabletop (VTT): I’ll use a VTT to bring the world of Where Evil Lives to life, allowing players to navigate lairs, combat encounters, and interact with their surroundings in real time. Custom Maps and Tokens: Expect detailed, custom maps for each location, with unique tokens representing both characters and enemies. I aim to capture the dark, tactical essence of the setting, enhancing immersion and strategic gameplay. --- Expectations for Players Teamwork and Strategy: Given the tactical nature of combat, teamwork is essential. I encourage players to strategize, communicate, and adapt to the environment. Involvement and Engagement: From character voices to the rich setting, I offer an immersive experience. Players who invest in their characters, embrace roleplay, and engage with the story will find the experience especially rewarding. Responsive Feedback: I’m open to player feedback, particularly during debriefing sessions, to adjust or enhance the experience as we progress. My goal is to create an environment where everyone feels involved and satisfied with their adventure.

Gameplay details

Gameplay Safety Tools: X, N, & O Cards During gameplay, X, N, and O Cards will be used for player comfort: X-Card: Stops the game immediately if a topic becomes uncomfortable. Players can signal this verbally, show it on video, or type an "X" in chat. N-Card: Indicates nearing discomfort, prompting a scene pivot or slowdown. An "N" typed in chat or shown on video works. O-Card: Indicates that players are good to continue or escalate intensity, especially useful in combat or suspenseful moments. To ensure privacy, players can also message these signals directly to me. Debriefing Following each session, I’ll lead a debrief to discuss highlights, challenges, and any points that might have felt intense or uncomfortable. This debriefing will help gauge the group’s comfort, gather feedback, and adjust future sessions to enhance everyone’s experience.

Content warnings

• Animal abuse

• Animal Cruelty

• Animal Death

• Blood

• Body Horror

• Cannibalism

• Character Death

• Cults

• Death

• Deep or Large Bodies of Water

• Devils / Demons / Fiends

• Emotional Abuse

• Execution

• Extreme Violence

• Gore

• Kidnapping

• Mass Death

• Murder

• Mutilation

• Pet Death

• Snakes

• Spiders

• Torture

• Violence

Safety tools used

Breaks

Debriefing

Open Door

Session 0

X, N, and O Cards

How will character creation work

2014 RULES: • No longer supported 2024 RULES • All content available on my Foundry game is fair game Please check out the resources channel on Discord for the most up to date details.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Foundry VTT

Discord

More upcoming games
5 NEEDED TO START
Free

Each player will be charged when a session starts.

Details

Once / Monday - 10:00 PM UTC

Apr 14

3-6 Hour Duration

0 / 6 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 5 players have joined