Midnight Crisis: Superhero D&D 5e
Dungeons & Dragons 5e | Campaign
$17.50
/ Session
Details
Weekly / Monday - 10:30 PM UTC
Jun 9 / Session 2
3-4 Hour Duration
3 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
Where were you when The heroes of Midnight City fell? Everyone across North America witnessed the fall. Either from news station, or the internet. Within 24 hours Midnight City was without a hero. It has been 10 years since then, and life in Midnight city continues on. Sure the police are near powerless, and any emerging "Hero" is put down quick by the Cabal of Villainy, but you aren't an alone Hero in this city. You are 1 part of a Superhero team, which means you may have a chance to save the city. Midnight Crisis is a superhero sandbox game using the D&D 5e system and the supplement "Superpowered 5e" (S5E) (Which I will provide) you will take on the role of a super hero and take on your own Rogue Gallery of villians in this fully customized campaign. You will be taking back sectors of the city, exploring supervillain lairs, Thwarting rivals, all while still trying to maintain a normal life. It's Dungeons and Dragons with a modern twist. Rules are easy to pick up and character builds of all kinds are encouraged. Make the superhero of your choice! The Setting and theme is more aligned with late 90s and early 00s comic series. Colorful yet gritty characters, The game will go from level 1 to 20. and the focus is on You the character, we will delve into YOU and YOUR backstories. This Game is for you if! -You like Comic books, or Superhero TV shows, Movies -You like Dungeons and dragons. -You want to play a superhero game with smooth character creation, -You envisioned punching someone through a wall or into a car -You wish you had a secret identity. -Over the top high octane combat full of Chaos. -Have a bunch of useless Superhero knowledge. Sign up now and enjoy a Monday night full of superheroic chaos. no experience required. and open to all.
Game style
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
upon signing up I will give you the discord link and link to the PDFs
Additional details
How to prepare
scour through the book when provided, and come up with a rough character concept. it can be as simple as I want to make a Batman like character. to as in depth as you want getting into what kind of powers you have.
What I provide
I will bring the VTT, sounds/music, rulebooks, voices, pictures and all the bells and whistles. Rule of cool is my main focous I know the rules but rather than bog down the game looking for a specific rule, we keep going. I am pretty knowlegable on comics in general and have a great understanding of the content. My DM style I call "riding the chaos" no matter where you take the story I am right there ready for any crazy thing you come up with. my Improv skills are good enough to allow you to forge your own path.
Gameplay details
Saftey tools are offered in game. a consent checklist will be given once you join the discord.
Content warnings
Safety tools used
• Aftercare
• Monte Cook RPG Consent Checklist
• Stars and Wishes
• X, N, and O Cards
How will character creation work
During session 0 we will make characters step by step, I will provide the book and walk you through the building process in game and in foundry.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord