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Waterdeep: The Grand Game | Weekly | Free Session 0

Waterdeep: The Grand Game | Weekly | Free Session 0

Dungeons & Dragons 5e | Campaign

About the adventure

Embark on an epic adventure in "Waterdeep: The Grand Game," exploring the dangerous and intriguing city of Waterdeep. Unravel mysteries, navigate political landscapes, and race against time to uncover a legendary treasure hidden within the city. Collaborate with companions to solve puzzles, outwit adversaries, and face perilous encounters. Your decisions will shape your character's destiny and the city-state they inhabit. Whether a seasoned adventurer or a newcomer to Dungeons & Dragons, this immersive campaign promises an unforgettable experience. Join now and let your epic legend begin!

Game style

Dungeon Crawl

A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

5.0

(9)

Teacher/Educator
Game Designer

2 years on StartPlaying

1 game hosted

Highly rated for: Teacher, Creativity, Rule of Cool

Additional details

How to prepare

We will be using Discord for voice chat. I ask that you have a quality microphone and can speak English fluently. I don't expect voice acting but a sense of roleplay is encouraged. Broad knowledge of the rules is not required. I can teach as we play. Dice rolling will be done entirely in Foundry VTT and your character sheet can be imported from DDB or other sources directly into the game. Players should come prepared with characters of their choice or can use a premade character. Communication will happen through Discord, there is no need to install anything for the use of the VTT.

What I provide

Prepared scenes built in FoundryVTT on customized battle maps made in Dungeon Draft and Wonder Draft. Me on video and voice for 3.5 to 4 hours, role-playing NPC characters, narrating the world, and running battles. Me prepping a minimum of 3.5 to 4 hours a week outside the scheduled game. Homebrew materials and incorporation of other homebrew at request.

Gameplay details

This game is meant for players aged 18+. There will be instances of descriptive gory combat and spell effects on people. Hard Lines Limits on content that I will not explore Romance with NPCs, Sex with NPCs, Player vs Player combat Soft Veils They are played out as “behind a curtain” or “cut to black.” Romance between PCs, Sex between PCs, Murder, Gore, Prejudice, Slavery, Racism

Content warnings

Safety tools used

Bleed

Breaks

Lines and Veils

Session 0

X, N, and O Cards

How will character creation work

To Begin You will begin at level 1 and level at specific milestones through the campaign. You can choose a feat to start with. Races & Classes All official 5e classes and subclasses will be permitted (PHB, XGE, TCA, etc.) A diverse party of classes to begin, no duplicates, please Characters can multiclass. Stat Rolls - Group decision Individually roll 4d6kh3, twice, reroll all 1s, taking the better result OR Collectively roll 4d6kh3, and reroll all 1s, taking the better result. For everyone to use one stat array Each player may choose where the scores are applied. To Consider Dexterity is the most valuable ability score in the game, to counter this: Spheres may flavor the spellcasting ability, such as having an INT-based Warlock (Int, Wis, or Cha Only) The highest among your Dex, Int, Wis, or Cha can be applied to your initiative. Alignment Alignments are reserved for creatures from the outer planes and creatures tightly connected to them (such as, for example, paladins and clerics). Otherwise, they are replaced with the idea that it's not so much about how the character acts, as it is about where they side in the major struggle of the setting, with good/evil being the major alignment and lawful/chaotic being minor. Though, of course, it does at least suggest how one might behave. For this campaign I expect characters to be on the side of good.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Foundry VTT

D&D Beyond

3 NEEDED TO START
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 12:00 PM UTC

3.5-4 Hour Duration

0 / 6 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined