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Oblivion’s Dance Through Time

Oblivion’s Dance Through Time

Dungeons & Dragons 5e | Campaign

About the adventure

This adventure is centered around Radur Tlagokum, the forgotten ruins of an ancient dwarven laboratory built by the overseer to study a well of magic underground. Over time, the researchers realized they never had control of the magic they harnessed, causing the destruction of the labs. A dark presence lurks beneath the earth yearning for freedom, and twisted creatures scavenge for scraps. Using equipment found within the labs, the party must navigate between three timelines in order to solve puzzles, uncover mysteries, and ultimately prevent Oblivion from being unleashed on the rest of the world. This adventure is designed specifically with Foundry Virtual Tabletop in mind and leverages its features to provide a unique experience.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Less than a year on StartPlaying

10 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 2 hours

Response rate: 100%

Game Master Reviews (31)

Proficiencies

Players say this GM is great at:

Creativity

Inclusive

Teacher

Josh the GM avatar

Josh the GM

Such a fantastic GM, super enthusiastic and incredibly descriptive. Even when my character went down in the first round of a four-round fight, he made it an absolute blast to watch unfold.

Oktay avatar

Oktay

The game was a lot of fun, good amount of roleplay and combat

Rick Webber avatar

Rick Webber

Lets just say in a veteran GM and player and Ken did not disappoint. Ken puts a lot of time and effort in to his games and also the networking behind it. He was GM for a Monster of the Week game and right from the start added some visual aid and nice links between the characters to build a back story without getting bogged down into it. What stands out his his enthusiasm and people/listening skills. I could tell he was enjoying the game as much as the players and was moving and moulding with the story rather that putting up barriers or putting us up against creatures beyond our power. The roles didn't go great but that's not down to ken, but he rolled with it well(excuse the pun). If you have clicked on Ken's GM profile, then what are you waiting for message him and find out if you can involved with his games.

Crownowa Kreuneuwci avatar

Crownowa Kreuneuwci

Ken is a great DM for experienced and new players alike. I keep coming back for games!

Rien avatar

Rien

Ken was a great GM for a one-shot that was setup on foundry and had a bunch of us new to the vtt. His setup is very polished, his knowledge of the game is good, and he was upfront about what his game was and was not. Both me and a friend joined together and all in all we had a fun time.

Ben avatar

Ben

Played 1 sessions

Great game and he is not afraid to make combat challenging!

Additional details

How to prepare

Players will need Discord accounts. A microphone is needed for Discord chat. Webcam optional. DNnDBeyond will not be supported for this game. You must create your character in Foundry.

What I provide

This adventure is designed by one of the most prolific Foundry VTT module developers and is meant to showcase all of the amazing things that Foundry can do. Expect to see Foundry doing some awesome things!

Gameplay details

Gameplay Safety Tools: X, N, & O Cards During gameplay, X, N, and O Cards will be used for player comfort: X-Card: Stops the game immediately if a topic becomes uncomfortable. Players can signal this verbally, show it on video, or type an "X" in chat. N-Card: Indicates nearing discomfort, prompting a scene pivot or slowdown. An "N" typed in chat or shown on video works. O-Card: Indicates that players are good to continue or escalate intensity, especially useful in combat or suspenseful moments. To ensure privacy, players can also message these signals directly to me. Debriefing Following each session, I’ll lead a debrief to discuss highlights, challenges, and any points that might have felt intense or uncomfortable. This debriefing will help gauge the group’s comfort, gather feedback, and adjust future sessions to enhance everyone’s experience.

Content warnings

• Blood

• Character Death

• Cults

• Death

• Devils / Demons / Fiends

• Extreme Violence

• Gore

• Mass Death

• Violence

Safety tools used

Aftercare

Breaks

Open Door

X, N, and O Cards

How will character creation work

2014 RULES: • No longer supported 2024 RULES • All content available on my Foundry game is fair game Please check out the resources channel on Discord for the most up to date details.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

High

Experience level

Beginner

Platforms used

Foundry VTT

3 NEEDED TO START
$12.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 10:00 PM UTC

3-6 Hour Duration

0 / 6 Seats Filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 3 players have joined