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When the Last Light Fades

When the Last Light Fades

Shadow of the Weird Wizard | Campaign

About the adventure

Dark omens stir in the city of Varros. Whispers of strange occurrences, eerie lights in the sky, and the disappearance of once-reliable seers have begun to spread through the streets. Beneath the grand spires and bustling markets, an ancient force stirs—Calolurchh, The Unquenchable. If the signs are true, it seeks entry into the world, and its coming would mean ruin. A desperate man named Hans claims to have seen the warnings and begs for aid. Whether by fate, duty, or simple misfortune, you have been drawn into a struggle far greater than you could have imagined. Within the walls of Varros and the lands that surround it, you will face deadly foes, uncover long-buried secrets, and make choices that will determine the fate of all who call this place home. This campaign will take characters from levels 1 through 10! It blends heroic fantasy with creeping cosmic dread, challenging you with a mix of thrilling combat, immersive roleplay, and light dungeon-crawling exploration. All players—new and experienced—are welcome, and no prior knowledge of Shadow of the Weird Wizard is required. As the last light fades, will you stand against the darkness, or be consumed by it?

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Recruiting notes

This will be a dedicated, medium length campaign. Spanning between 10 - 16 sessions. This will be an adventure running from 1st to 8th level. We'll have a session 0 where we'll all get to know each other and discuss the campaign briefly, character creation (Pre-Gens available), and talk about desires and expectations!

DMs Guild Writer
Streamer

Less than a year on StartPlaying

Highly rated for: Creativity, Knows the Rules, World Builder

Additional details

How to prepare

A mic in a quiet environment for Discord (no video). If you are unable to prevent background noise, you must be on toggle mute or push to talk. Foundry VTT tends to work best on Chrome and is my suggestion.

What I provide

I provide: Foundry VTT, maps in old-school/vector styles. I use Music throughout the session and am very familiar with rules. I love creating unique scenarios where my players can get creative and embrace the magical game we are playing in.

Gameplay details

I don't tend to use safety tools in my games. I trust my players to communicate, in anyway they are comfortable, that we should skip a scene or avoid a subject (Typically during session 0). I don't find any "subject" necessary for my games. So if anything doesn't work for you, let me know and it can be changed pretty easily.

Content warnings

Safety tools used

Lines and Veils

Session 0

How will character creation work

Character creation occurs during session 0 (Free). Pre-generated characters will also be available as options! Any necessary resources will be provided by me. I tend to use any official content in my games; homebrew should be talked about first. If you want to prep your character before session 0, that is allowed.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Beginner

Platforms used

Foundry VTT

Discord

3 NEEDED TO START
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Tuesday - 5:00 PM UTC

2-3 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Beginner

Age: 18+

This game will begin once 3 players have joined