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Korra Era: Beneath the Arena Lights (Pro-Bending 4 shot)

Korra Era: Beneath the Arena Lights (Pro-Bending 4 shot)

Avatar Legends: The RPG | Campaign

About the adventure

"Beneath the Arena Lights" (4 shot) A Pro-Bending Campaign of Glory, Grit, and Gilded Lies. Welcome to Republic City, where the sky's the limit—and the streets might just pull you back down. You’re not a household name. You don’t have sponsors, fans, or even a real team. You’ve got bruises, baggage, and bending skills that just might be enough to survive the tryouts for this season’s Pro-Bending League split. This is your rookie season. And it’s going to be hell. What to Expect: The Tryouts: Compete for a spot on the lowest-ranked teams—or gather your crew and try to earn one yourself. Prove your worth in scrimmages, rooftop brawls, and cutthroat pre-season circuits. The Grind: Climb from nobodies to contenders, match by brutal match. Fight tooth and nail against teams with better gear, smoother moves, and way more sponsorships. The Bets: Bookies and triads are watching. Maybe they want to back you. Maybe they want to break you. The Gilded Climb: As your name rises, so do the stakes. You’ll start catching the eye of socialites, nobles, and council members. They’ll offer deals—lavish gear, private training, access to elite arenas—but always with strings. The Politics: Match-fixing. Shady refs. Rival teams with powerful backers. Sponsors who want control. You’ll have to play both the game and the Game. Tone & Vibe: Think, Korra season 1 pro-bending, with a generous helping of Hustle & Flow and just a touch of Mobster, High Society Shenanigans The arena lights don’t care where you came from. But by the end of this season? They’ll know your name.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

LGBTQ+
Neurodivergent

1 year on StartPlaying

60 games hosted

Highly rated for: Creativity, World Builder, Storytelling

Average response time: 10 hours

Response rate: 100%

Additional details

How to prepare

You'll need discord and a mic at a minimum. (Bonus cookies if you have a camera!) You'll also need a Foundry VTT account as well as Demiplane to be able to create your character.

What I provide

You'll have full access to all playbooks, core rule books, and expansions on Demiplane. We will be using Foundry VTT for maps, tokens and music, and discord to communicate.

Gameplay details

Session 0: Our prelude episode so to speak, where we all get into a call and meet as group for the first time, and go over what we want for the game. Break: Half way through the session we take 15 minutes to refill our snacks, go to rest room and to take care of whatever else. Open Door: No questions asked if you need to leave or take a few sessions off. X,N, AND O Cards: If you are uncomfortable with what is happening you may hit a button a pause the game, everyone must stop talking and listen.

Content warnings

Safety tools used

Breaks

Open Door

Session 0

X, N, and O Cards

How will character creation work

I will be doing unpaid one on one character creation with each player, then we will all meet up for our session 0 which will also be free. Past that it will be 15$ going forward.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Foundry VTT

3 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Tuesday - 12:00 AM UTC

2-3 Hour Duration

1 / 4 Seats Filled

Schedule

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 2 players have joined