Echoes of Gold & Silver | "Arcane" Inspired | RP Heavy | 🏳️🌈
Dungeons & Dragons 5e | Campaign
About the adventure
Precain, The Precious City, teeters on the edge of ruin. Once a beacon of trade, innovation, and arcane brilliance, it has been fractured by the devastation of “The Battle of Metals.” Now, only two districts remain: the thriving, gilded heights of the Gold District and the crumbling remains of the Silver District, whose people live in the shadow of their city’s former glory. Tensions between these worlds grow daily, threatening to ignite another war—one that could destroy what little remains. You live in this fractured city, struggling to carve out your place. In the Silver District, survival is a daily fight against starvation, violence, and despair. In the Gold District, politics and ambition choke the air as rival factions seek to protect their power at any cost. Whether you're scraping for resources, fighting for your family, or navigating treacherous aristocratic plots, Precain demands everything—and gives nothing for free. ⚖️ Why Play This Campaign?⚖️ Inspired by Arcane, Eberron, and Mistborn, Echoes of Gold and Silver offers a rich setting where magic and technology intertwine. Players will build deep, flawed characters and influence the world around them, helping define the city’s factions, villains, and power dynamics. This is a roleplay-first adventure where every combat, puzzle, and NPC interaction serves to drive the narrative forward. This campaign is about personal struggles, moral dilemmas, and making your mark on a city poised to either collapse or transform. Politics, assassinations, gang violence and magical mayhem are the norm in Solvaris. The story will be shaped by your characters’ goals: Will you seek revenge, fight corruption, protect what you love, or burn everything down to start anew? If you love character-driven stories, moral complexity, and collaborative world-building, this is the campaign for you. 💔 What This Campaign Isn’t 💔 This isn’t a combat-heavy adventure. While battles will be impactful, they happen to serve the story—not as filler. This also isn’t a campaign for those expecting constant success. The city is messy, and setbacks are inevitable. If you’re ready to embrace flawed characters in a flawed world and fight for something meaningful, your story begins here. Will you save the city you love—or be the one to watch it burn? The choice is yours.
Less than a year on StartPlaying
37 games hosted
Highly rated for: Storytelling, Inclusive, Creativity
Additional details
How to prepare
Players will need: A Discord account, internet and a mic (camera if they wish) and a Foundry VTT account. Players will be provided with the rules and guides for understanding said rules and should give them a read before Session 0, but rules will be elaborated with me on a solo call or during Session 0. All players need to have ready for Session 0 is a character concept and a skim of the rules if possible!
What I provide
A link to a Discord server will be provided which will have pdf's for the game system and well as hand-made guides on understanding the rules and the lore of the world. As a GM, I lean heavily on the narrative aspects of all the games I run. While I think combat is important (and fun!) it is always to push the narrative forward and I don't expect to have a fight in every session. I enjoy making fleshed out characters with unique art, personalities and motives. I especially enjoy when those characters have a relationship with the players! I am a firm believer that we sit down together at our virtual table to have fun, so I very much value the Rule of Cool! While the rules are important, if as a player you would like to do something interesting always make the suggestion, I live for "Yes, and" or at the very least "No, but".
Gameplay details
During Session 0 we will go over greater detail of the safety tools, and a debriefing will happen with any player that starts after this Session 0. Lines and Veils will be kept anonymous unless specified otherwise and will be listed in an online document. X-Cards can be sent digitally directly to me, or to the group if comfortable. Stars and Wishes will happen at the end of each individual session.
Content warnings
Safety tools used
• Lines and Veils
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will happen together at Session 0, and then on individual calls for any players that join after. I will guide each player through the process, all they need to have prepared is a vague character concept. Characters will begin at level 3. Players will not need any books themselves, all will be provided for them. Players should feel free to bring any homebrew/custom content they are interested in using, I am happy to say yes and/or make tweaks to have it fit whenever I can!
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
$21.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 11:00 AM UTC
3-3.5 Hour Duration
3 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: 18+