Fighting supernatural threats 🌇
Hunter: The Vigil Second Edition, Chronicles of Darkness | Campaign
About the adventure
You've seen way too much. You might have tried to go back to an ordinary life; it would be better for you, safer, healthier... hell , happier. But no. You've seen way too much for it to be possible. There are monsters out there, real ones, creatures that would make a serial killer seem quaint, and there is no one there to stop them. Just you and a few other nutjobs who decided that tying a noose would be a way too easy way out. So you fight, hunt, and pray to whatever listens to at least take a few monsters with you when the time comes. Low tier It will be a street level kind of affair, just a little bit better informed mortals without backup or special toys. Hunters nearly just by the name and passion. Shared World The same setting is shared with a Werewolf and Vampire games I am planning, so actions from one campaign might influence the others.
Less than a year on StartPlaying
2 games hosted
Highly rated for: Creativity, World Builder, Sets the Mood
Game Master Reviews (8)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Sets the Mood
Driden is a game master with a vivid imagination and a sense of adventure. I especially like how he creates characters who are hags or witches! Moroever, he knows how to adjust the level of difficulty of the game to particular people, so regardless if you are a newbie to RPG or an experienced player, you will have a lot of fun!
A fantastic Master for both beginners and veterans. The history he created in D&D made my first contact with this system absolutely amazing (this is a feat for a person raised on WH). However, what makes him absolutely unique are his own worlds and stories, which you immerse yourself in completely! So much so that players start calling each other by their characters' names even outside the game! However, he has one flaw...time flies too fast during the session!
We played few campaigns together, one spanning for a few years, and he always has fresh ideas and interesting concepts, keeping you on your toes. The stories are engaging and when we play the time simply flies by, unnoticed. At the same time, he can handle strange player concepts well, adjusting accordingly to whatever shenanigans we did. I can strongly recommend him, whatever adventure you'll start will be an unforgettable one :)
I have played in a fascinating universe of "generally our good old Earth, but with some supernatural twists, added elements from known fiction, etc". Driden finds hidden gems in history and books and smoothly incorporates them into our world. Plots are precise enough that we know what we're doing, but open enough for us to explore some crazy ideas. When we suddenly think of something really surprising, Driden doesn't try to push us back on track, but lets us go where we want and somehow makes it about some part of the plot. His NPCs seem to be full persons, not just a few needed traits sewn together. We can ask them quest questions, but also talk with them about life, work, or family - and the talk will be natural.
You want an amazing GM to take you to whatever land you dreamed of visiting? This is the right person for you. Every detail you could thing off will be availlable to explore. Every NPC as a living person you just could talk at the table. Intrigue and mystery go hand in hand. Great experience, well organized play personal creativy accepted. Lots of fun.
Additional details
How to prepare
A willing spirit and an open mind should suffice, but it would be nice to have some initial ideas for your protagonist. Session 0 will obviously be free.
What I provide
I will be on camera, but you don't have to be. There will be images for NPCs, major places et cetera, so it will be easier to track. I will also try to have ambient music and sounds through the session. Definitely putting on some mannerisms, et cetera, while role playing the NPCs. As a full disclosure, I played a lot of first edition mortal, but none of the second one, so it might take me some time to properly switch my mind to current game mechanics over the old once.
Gameplay details
CW: Hunters tend to dive deep into the ugliest corners of the world, so it is very hard to say what will be found there.
Content warnings
• Abuse
• Alcohol Use
• Blood
• Body Horror
• Cannibalism
• Character Death
• Cults
• Death
• Devils / Demons / Fiends
• Drugs (addiction, use, withdrawal)
• Forced Blood Draining
• Gore
• Guns
• Homophobia
• Violence
• Uncanny Valley
• Trauma
• Torture
• Suicide
• PTSD
• Mutilation
• Mind Control
Safety tools used
• Bleed
• Debriefing
• Open Door
• Session 0
How will character creation work
We will go over character and city discussion during Session 0.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 12:30 AM UTC
3-4 Hour Duration
1 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: 18+