3.0/3.5/Homebrew - Resurgence of the Blood Rose
Dungeons & Dragons 3/3.5e | Campaign
About the adventure
Do you have the spark of potential and untold destiny? Lets test your metal! Players welcome to the worth of Yearth in the story of Wroteintime! PM ME FOR DETAILS! 3.0/3.5/Homebrew/Pathfinder (can be used upon approval) Starting Effective Character Level 9th Gestalt IF you do not want to play Gestalt you can start at 12th HD (Yes i am allowing dual builds (Gestalt)) Non-Standard races with ADJ and HD are allowed. If you choose to not go Gestalt this will get factored. Bugbear is a good example of a Race with Hit Dice and Adjustment, as well Centaur. The Party is of Non-Evil Alignment to start the campaign. == Be prepared adventurers. The world will welcome you with Magic and technology, once lost to the ages. It has been 100 years since the Rise of Basil Cross the King of Targon and leader of the Alliance of Salimar. As the nations unite and alliances between the nations are born. Magic and Technology has been freely spreading across the realms. The Continent of Salimar, under the leadership of King Basil of Targon the alliance works towards solidifying alliances with the Dwarven Kingdom of Saigo. Giving players the ability to explore the realms, chart new lands, and learn the History of The Damned Trigonal! Evil Villains: (Doomed Trigonal) 1. The Scourge of Salimar, also known as Kilian Draconis The Dragon Emperor, Avatar of Tiamat! 2. The Fangs of Evil, Lesser Deity, also known as Demetri Greenleaf the Dark Lord! 3. The Voice of Horror, also known as Anthereon Glockovich the Demi Lich, Elder Evil! Prepare for an adventure that will allow you to use your imagination and knowledge. Experienced and New players are both welcomed and training/guidance can be given if requested. Countless adventures await you, do you have what it takes to change the world?
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
3 years on StartPlaying
144 games hosted
Highly rated for: Creativity, Storytelling, World Builder
Average response time: 6 hours
Response rate: 100%
Additional details
How to prepare
Please be prepared to utilize roll 20. Dice, a notepad, and a pencil are recommended but not required. A notebook is usually helpful during 1 - 20 campaigns. Character creation would be best handled prior to the start of the session, final touches can be done during zero hour before session. I can assist with character creation if requested. Character leveling should be done in between sessions, I can also help during zero hour before session. A microphone would be helpful to be able to hear them. A webcam could be used so I can see the players and their dice rolls if using real dice. I will require a digital character sheet on roll 20. I also would suggest an addition physical copy of the character sheet.
What I provide
Dice, miniatures, custom maps, Physical copy of some DND 3.5 books. (PHB, DMG, MM1, Spell Compendium and a few others. I will be collecting more books to utilize during campaigns. Also we all have the core and additional texts searchable via online and or through PDF.
Gameplay details
Adventurers can expect a healthy balance of combat, role play, with a few puzzles and riddles along the way! The setting is a World rich with magic, mystery, and the power of science with steam and gunpowder! . According to the current calendar it is the year 608. Most races had lost the world's true history of the first 20,000 years. In the year 508 the truth was revealed about how the world survived cataclysmic changes . A few talented adventures have attempted to change the Fate of the World, Cosmos, Time, and Planes! Are You Chaotic, Destined, Fateful or Felling Lucky? If so come join the world and test your might!
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Open Door
How will character creation work
New and experienced players are welcome! PM ME FOR DETAILS! 3.0/3.5/Homebrew/Pathfinder (can be used upon approval) Starting Effective Character Level 9th Gestalt IF you do not want to play Gestalt you can start at 12th HD (Yes i am allowing dual builds (Gestalt)) Non-Standard races with ADJ and HD are allowed. If you choose to not go Gestalt this will get factored. Bugbear is a good example of a Race with Hit Dice and Adjustment, as well Centaur. The Party is of Non-Evil Alignment to start the campaign. Be prepared adventurers. The world will welcome you with Magic and technology, once lost to the ages. = Characters will be created on Roll 20 but I do recommend keeping a physical copy as well. Character creation should be done prior to the first session or if requested I can help with character creation prior to the session.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Discord
• Roll20
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 12:00 AM UTC
May 20 / Session 5
5-10 Hour Duration
8 / 8 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+