Echoes of the Seventh Umbral Calamity

Echoes of the Seventh Umbral Calamity

The Seventh Umbral Calamity reshaped Eorzea, leaving scars both visible and hidden. While the Warrior of Light forged a path through the main narrativ

TYPE

Campaign

SYSTEM

Final Fantasy XIV TTRPG

EXPERIENCE

Open to all

AGE

All Ages
2 SEATS LEFT
$26.50

/ Session

Details

Bi-weekly / Wednesday – 3:00 AM UTC

Jul 23 / Session 6

3–3.5 Hour Duration

4 / 6 Seats Filled

Schedule

Wed, Jul 23 | 3:00 AM – Session 6

Wed, Aug 06 | 3:00 AM – Session 7

Wed, Aug 20 | 3:00 AM – Session 8

Wed, Sep 03 | 3:00 AM – Session 9

Wed, Sep 17 | 3:00 AM – Session 10

Wed, Oct 01 | 3:00 AM – Session 11

Wed, Oct 15 | 3:00 AM – Session 12

Wed, Oct 29 | 3:00 AM – Session 13

Wed, Nov 12 | 4:00 AM – Session 14

Wed, Nov 26 | 4:00 AM – Session 15

Wed, Dec 10 | 4:00 AM – Session 16

Wed, Dec 24 | 4:00 AM – Session 17

About the adventure

The Seventh Umbral Calamity reshaped Eorzea, leaving scars both visible and hidden. While the Warrior of Light forged a path through the main narrative, countless stories remain untold, shadowed corners unexplored. In "Echoes of the Seventh Umbral Calamity," you and your fellow adventurers will venture into these neglected regions, uncovering secrets and facing threats that the Warrior of Light couldn't address. This campaign delves into the aftermath of a world-altering event, focusing on the resilience of its people and the lingering dangers that persist in its wake. This campaign is designed for players who crave adventure, exploration, and the rich lore of Final Fantasy XIV. We'll explore the diverse landscapes of Eorzea, from the ravaged wastes of Mor Dhona to the forgotten settlements struggling to rebuild. Expect a blend of thrilling combat, intricate mysteries, and meaningful character interactions. Whether you're a seasoned veteran of the Source or a newcomer eager to experience the world of Hydaelyn, this campaign offers a chance to forge your own legend and contribute to the ongoing story. Our playstyle emphasizes collaborative storytelling and player agency. We'll use the FFXIV TTRPG system to bring your characters to life, allowing you to customize your abilities and shape the narrative through your choices. Expect a mix of structured encounters and open-ended exploration, giving you the freedom to pursue your own goals and uncover the hidden truths of the world. We'll work together to create a dynamic and engaging experience, where your actions have a real impact on the world around you. Join us as we journey into the uncharted territories of Eorzea, where the echoes of the Calamity still resonate. Discover lost settlements, confront forgotten threats, and unravel the mysteries that lie hidden in the shadows. Your adventure awaits, and the fate of these forgotten lands rests in your hands.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Meet the Game Master

5.0

(50)

Veteran

4 years on StartPlaying

869 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

Hello! My name is Dylan. I discovered the wonder of TTRPG games in 2016, and have been playing non stop since. I have been a GM since the onset of my addiction. I have run games in 5e, Pathfinder 1e/2e, Starfinder, Witcher TTRPG, Vampire Masquerade 5e, Savage worlds system, Werewolf the Apocalypse 5e, Hunter the Reckoning, Star Wars FFG, Fallout 2d20, Dune, Star Trek, Tales of Xadia, Avatar, Blades in the Dark, and others. If I had to pick a “specialty” is in telling cinematic stories where the players rise from humble beginnings to larger than life heroes with hard fought lessons learned. I would love to run you and your friends through an adventure. I have all the Pathfinder 2e adventure paths as well as most of the Starfinder. If you are interested in any system just let me know and I will see if we can set something up. I look forward to playing with you.

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Character creation

Creating your character

Character creation will be done in session 0 as a group. For anyone joining after session 0, I will work around their schedule to find a time to link up and help them make a character.

The current party

Upon joining game, players will see a Discord link under prep materials. Once joining Discord server, myself or one of my mods will walk you to through getting added to the game chat for the game you have joined. VTT access and character creation will be done as a group in session 0, so that the party can be built as a group and we can find fun ways to link characters. Players joining a game after session 0 will have 1-on-1 paid session 0 with me to catch you up on the story, the party, variant rules being used, and help making a character and find a good way for them to be brought into the story that you are happy about.

What to expect

Preparing for the session

Discord, and a working microphone.

What Dylan brings to the table

VTT with player access at all times. I used a voice changer for more otherworldly voices, and I try my hand at character voices for the rest. I have catered music for every game, and players will be able to make requests of music for character moments. Players can expect tactical and immersive combat, as well as deep RP.

Equipment needed to play

Computer

Internet

Microphone

Platforms used
Safety

How Dylan creates a safe table

All players will fill out a Lines and Veils sheet, and I will work with that for the campaign development. During Session 0 we will discuss Lines and Veils, along with X card safety tools.

Content warnings

Safety tools used

Frequently asked questions