Echoes of the Seventh Umbral Calamity

Echoes of the Seventh Umbral Calamity

Final Fantasy XIV TTRPG | Campaign

2 NEEDED TO START
$26.50

/ Session

Details

Bi-weekly / Wednesday - 3:00 AM UTC

3-3.5 Hour Duration

2 / 6 Seats Filled

Requirements

Experience required: Open to all

Age: All Ages

This game will begin once 4 players have joined
About the adventure

The Seventh Umbral Calamity reshaped Eorzea, leaving scars both visible and hidden. While the Warrior of Light forged a path through the main narrative, countless stories remain untold, shadowed corners unexplored. In "Echoes of the Seventh Umbral Calamity," you and your fellow adventurers will venture into these neglected regions, uncovering secrets and facing threats that the Warrior of Light couldn't address. This campaign delves into the aftermath of a world-altering event, focusing on the resilience of its people and the lingering dangers that persist in its wake. This campaign is designed for players who crave adventure, exploration, and the rich lore of Final Fantasy XIV. We'll explore the diverse landscapes of Eorzea, from the ravaged wastes of Mor Dhona to the forgotten settlements struggling to rebuild. Expect a blend of thrilling combat, intricate mysteries, and meaningful character interactions. Whether you're a seasoned veteran of the Source or a newcomer eager to experience the world of Hydaelyn, this campaign offers a chance to forge your own legend and contribute to the ongoing story. Our playstyle emphasizes collaborative storytelling and player agency. We'll use the FFXIV TTRPG system to bring your characters to life, allowing you to customize your abilities and shape the narrative through your choices. Expect a mix of structured encounters and open-ended exploration, giving you the freedom to pursue your own goals and uncover the hidden truths of the world. We'll work together to create a dynamic and engaging experience, where your actions have a real impact on the world around you. Join us as we journey into the uncharted territories of Eorzea, where the echoes of the Calamity still resonate. Discover lost settlements, confront forgotten threats, and unravel the mysteries that lie hidden in the shadows. Your adventure awaits, and the fate of these forgotten lands rests in your hands.

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Recruiting notes

Upon joining game, players will see a Discord link under prep materials. Once joining Discord server, myself or one of my mods will walk you to through getting added to the game chat for the game you have joined. VTT access and character creation will be done as a group in session 0, so that the party can be built as a group and we can find fun ways to link characters. Players joining a game after session 0 will have 1-on-1 paid session 0 with me to catch you up on the story, the party, variant rules being used, and help making a character and find a good way for them to be brought into the story that you are happy about.

Veteran

4 years on StartPlaying

802 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Additional details

How to prepare

Discord, and a working microphone.

What I provide

VTT with player access at all times. I used a voice changer for more otherworldly voices, and I try my hand at character voices for the rest. I have catered music for every game, and players will be able to make requests of music for character moments. Players can expect tactical and immersive combat, as well as deep RP.

Gameplay details

All players will fill out a Lines and Veils sheet, and I will work with that for the campaign development. During Session 0 we will discuss Lines and Veils, along with X card safety tools.

Content warnings

Safety tools used

Aftercare

Bleed

Breaks

Lines and Veils

Monte Cook RPG Consent Checklist

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will be done in session 0 as a group. For anyone joining after session 0, I will work around their schedule to find a time to link up and help them make a character.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Foundry VTT