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Blood and Rum: The Curse of the Drunk Octopus

Blood and Rum: The Curse of the Drunk Octopus

Dungeons & Dragons 5e | One-Shot

About the adventure

Blood and Rum: Curse of the Drunk Octopus is a thrilling 18th-century one-shot adventure for Dungeons & Dragons 5th Edition, set in Limithron's Dark Caribbean. The party is hired by a renowned English scholar to recover a stolen, one-of-a-kind tome detailing ancient sea creatures. Their journey takes them across the Atlantic to Port Royal, Jamaica, where they must pick up the trail of a missing group of adventurers who mysteriously vanished while on the same mission months ago. Their arrival is anything but smooth—pirates attack their transport ship before they even set foot on shore. Once in Port Royal, they navigate seedy rum bars and shadowy alleys to uncover the truth, leading them to the estate of Sir Thomas Whitaker, a former governor with a passion for rare books and a past riddled with secrets. As they dig deeper, they uncover a hidden cult working to awaken an ancient horror lurking beneath the waves. The adventure is a high-stakes mix of swashbuckling action, supernatural horror, and mystery, featuring ship battles, eldritch conspiracies, and a race against time to stop a dark ritual before it dooms the Caribbean. Will the party recover the stolen book and prevent the return of an ancient evil, or will they find themselves lost to the depths, like so many before them? This game features: ⚓ High-seas adventure & pirate battles 🗺️ Exploration of Port Royal & its secrets 🎭 Intrigue, roleplaying, and mystery 🦑 A battle against an ancient oceanic horror Grab your cutlass, ready your spells, and prepare to set sail—danger and dark waters await!

5.0

(29)

Less than a year on StartPlaying

7 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 3 hours

Response rate: 100%

Additional details

How to prepare

Players will need Foundry setup and Discord accounts. A microphone is needed for Discord chat. Webcam optional. DNnDBeyond will not be supported for this game. You must create your character in foundry.

What I provide

GM Style Relaxed Roleplay: I’ll aim to bring NPCs to life with lighthearted character voices and playful personalities, keeping interactions fun and welcoming for players of all experience levels. Atmospheric Music and Sounds: Festive music and gentle ambient sounds will enhance the game’s cozy, holiday atmosphere. Think crackling fires, jingling bells, and cheerful tunes to set the mood. Casual Challenges: While there will still be puzzles, exploration, and combat, the stakes are lower, and the focus is on shared fun rather than intense tactics. Creative solutions and teamwork will shine here. Rule of Fun: I’m flexible with the rules to keep things lighthearted and entertaining. If your idea adds to the holiday cheer or makes for a memorable moment, chances are I’ll say yes! Expectations for Players Relax and Have Fun: This is a laid-back holiday game meant to spark joy and create memorable moments. Feel free to play a quirky character, make bold choices, and embrace the festive silliness. Inclusive and Collaborative Play: Teamwork is still important, but the emphasis is on having fun together rather than strict strategy. Bring a cooperative spirit and a sense of humor to the table. Engagement at Your Level: Whether you love diving deep into roleplay or just want to roll some dice and laugh, there’s room for all play styles. Just bring your holiday cheer and enjoy the adventure. Post-Game Check-In: After the session, we’ll take a few minutes to share highlights and laughs, wrapping things up with positive vibes for everyone.

Gameplay details

Gameplay Safety Tools: X, N, & O Cards During gameplay, X, N, and O Cards will be used for player comfort: X-Card: Stops the game immediately if a topic becomes uncomfortable. Players can signal this verbally, show it on video, or type an "X" in chat. N-Card: Indicates nearing discomfort, prompting a scene pivot or slowdown. An "N" typed in chat or shown on video works. O-Card: Indicates that players are good to continue or escalate intensity, especially useful in combat or suspenseful moments. To ensure privacy, players can also message these signals directly to me. Debriefing Following each session, I’ll lead a debrief to discuss highlights, challenges, and any points that might have felt intense or uncomfortable. This debriefing will help gauge the group’s comfort, gather feedback, and adjust future sessions to enhance everyone’s experience.

Content warnings

Safety tools used

Aftercare

Debriefing

Open Door

X, N, and O Cards

How will character creation work

2014 RULES: • No longer supported 2024 RULES • All content available on my Foundry game is fair game Please check out the resources channel on Discord for the most up to date details.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Foundry VTT

3 NEEDED TO START
Free

Each player will be charged when a session starts.

Details

Once / Wednesday - 10:00 PM UTC

Mar 26

4-6 Hour duration

1 / 5 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 4 players have joined