Fist of the Ruby Phoenix
Pathfinder 2e | Campaign
About the adventure
The time has come again for the Ruby Phoenix Tournament! The sorcerer Hao Jin has invited only the strongest martial artists, adventurers, and fortune seekers to her world-famous fighting competition. The motley roster of contenders must compete for this decade's champion title and the choice of one of the Ruby Phoenix's grand treasures. Who will come out on top, and who will be left in the dust? There's only one way to find out!
Game Master Reviews (3)
Proficiencies
Players say this GM is great at:
Storytelling
Knows the Rules
Sets the Mood
TAVelcro is a fun and engaging dungeon master, able to both challenge the players and make them laugh. You will find few who know the rules as well as he, or his willingness to admit when he is wrong about a rule. Would recommend for newer players due to his knowledgeability, as well for veterans as your Dungeon Master will feel like a long time friend
Trevor is an exceptional Game Master for Pathfinder 2E. His preparation is always thorough, ensuring every session is immersive and engaging. He’s consistently available to answer questions and provide guidance, making him an invaluable resource both during and between games. Trevor's professionalism and reliability make him a trustworthy GM, and he facilitates a creative environment where players are encouraged to explore all aspects of their characters, from mechanics to role-playing. His passion for storytelling and player-driven creativity truly elevates the game experience for everyone involved.
Additional tables
1 available
Weekly / Saturday - 12:30 AM UTC
0 / 4 Seats filled
Additional details
How to prepare
Reading the player's guide is a great start, but also reaching out to me for any and all questions.
What I provide
VTT Foundry, updated campaign art, ease-of-use modules
Gameplay details
I do my best to speed up combat on my end and am willing to assist however I am able to speed up play for others. I typically follow rules as written, but will rule in favor of players during situations involving unclear rules.
Content warnings
• Alcohol Use
• Blood
• Deep or Large Bodies of Water
• Devils / Demons / Fiends
• Drugs (addiction, use, withdrawal)
• Fire
• Freezing
• Illness
• Insects
• Language/Cursing
• Mind alteration
• Mind Control
• Paralyzation
• Scars
• Snakes
• Spiders
Safety tools used
• Breaks
• Debriefing
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
During session 0 and the days leading up to session 1. (Session 0 is mostly about building the team, as this campaign has a heavy focus on your characters as a whole and not as individuals.)
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Monday - 12:30 AM UTC
3-4 Hour duration
0 / 4 Seats filled
Requirements
Experience required: Open to all
Age: All Ages