Pathfinder 2e: Abomination Vaults/Stolen Fate
Pathfinder 2e | Campaign
About the adventure
Enter the megadungeon! Evil stirs in the depths of the Abomination Vaults, a sprawling dungeon where the evil sorcerer Belcorra Haruvex attempted to raise an army of monsters hundreds of years ago. Brave heroes must venture into a dungeon full of beasts and traps to prevent a spiteful villain from rising again. The Abomination Vaults Adventure Path is a three-part, monthly series of connected adventures that comprise a complete Pathfinder campaign.
Game style
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Less than a year on StartPlaying
102 games hosted
Highly rated for: Rule of Cool, Creativity, Teacher
Average response time: 2 hours
Response rate: 67%
Additional details
How to prepare
A link to the players guide to read up https://downloads.paizo.com/AbominationVaults_PlayersGuide.pdf and feel free to ask questions whenever.
What I provide
I'll be bringing a knowledge of the system rules, Foundry VTT, and years of GM experience to bring your character into the game.
Gameplay details
Players can expect games to be played by a realistic rule of cool and rules as written. Ive set up foundry to handle automation so i can focus more on story telling.
Content warnings
Safety tools used
• Breaks
• Debriefing
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will happen at session 0 but if you wanna plan ahead with building a plan there is pathbuilder2e.com
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 5:00 PM UTC
3-3.5 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+