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Pathfinder 2e: Strength of Thousands

Pathfinder 2e: Strength of Thousands

Pathfinder 2e | Campaign

About the adventure

A magic school like no other! The oldest and most prestigious magic academy in the world is the Magaambya, an ancient institution founded by the greatest wizard the world has ever known. This wizard vanished long ago, but his sinister enemies plot against his school and those who attend it. Over their long academic career, the heroes rise from humble students to become teachers, and they ultimately hold the fate of the Magaambya magic academy in their hands. Graduates of the Magaambya are among the greatest wardens of the world, but if the heroes can't marshal the strength of thousands who have come before them, the venerable Magaambya might fall!

Game style

Rules as Written (RaW)

Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

4.8

(5)

Veteran
Neurodivergent
Teacher/Educator

Less than a year on StartPlaying

101 games hosted

Highly rated for: Rule of Cool, Creativity, Teacher

Average response time: 2 hours

Response rate: 67%

Additional details

How to prepare

A link to the players guide to read up https://downloads.paizo.com/Strength%20of%20Thousands%20Players%20Guide.pdf and feel free to ask questions whenever.

What I provide

I'll be bringing a knowledge of the system rules, Foundry VTT, and years of GM experience so bring your character into the Mwangi Expanse.

Gameplay details

Players can expect games to be played by a realistic rule of cool and rules as written. Ive set up foundry to handle automation so i can focus more on story telling.

Content warnings

Safety tools used

Breaks

Debriefing

Open Door

Session 0

X, N, and O Cards

How will character creation work

Character creation will happen at session 0 but if you wanna plan ahead with building a plan there is pathbuilder2e.com

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Foundry VTT

2 NEEDED TO START
$20.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Monday - 5:00 PM UTC

3-3.5 Hour duration

1 / 5 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined