A Past and Future Secret - The Desert Will Decide Your Fates
The burning sands of Xenok will welcome you if you're brave enough to survive. You'll be part of a caravan travelling through the desert.
$12.00
/ Session
Details
Bi-weekly / Saturday - 1:00 AM UTC
Session Duration / 2–4 hours
Campaign Length / 50–75 Sessions
4 / 6 Seats Filled
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Schedule
About the adventure
Xenok—Land of burning sands and constant danger. To the people of the prosperous land of Nelaria, it is a cursed place, a death sentence, where the sun bleaches bones and monsters abound. But to those who know the ways of the desert, it reveals itself to be a complex place with a way of life of its own. Beneath the dunes, secrets of a past and future filled with lost wealth and knowledge. Although not very inviting, adventurers often encounter Xenok for a variety of reasons. Many seek the riches of ancient empires that have been left for those brave enough to seek them. Others seek to find what was denied them in other lands, such as forbidden knowledge, revenge against former enemies, or recognition for their bravery and deeds. But beyond the unforgiving nature of the desert and its inhabitants, Xenok is also home to civilizations as unique and ruthless as its reputation. The Sultanate of Temoh to the south rises from what little fertile ground remains on the continent, with its harsh laws and warring guilds and factions. The Badlands are home to many nomadic tribes who have adapted and made the sands their domain. To the south, the Valley of the Wandering Cities is one of the strangest and most alien societies on this world, where the Desertlanders have built their homes beneath the backs of colossal, walking beasts, the infamous Behemoths. Last but not least, the Shadowlands to the northwest of the continent hold the city of the dead, the Nekropolis, where necromancers and undead rule in perpetual darkness and practice their foul arts. Survival is not guaranteed. The heat will break you. The sand will bury you. The greedy will betray you. But should you endure, Xenok’s greatest secrets may yet be yours.
Game themes
Meet the Game Master
About me
Greetings, adventurers! My name is Ariel Gaspar and I'm a DM from Brazil! I'm a big fan of medieval fantasy so D&D 5e and Tormenta20 are my favorite games to play. But I also an available to learn to play any system the players desire. You can check my stream and games VODs on twitch and youtube, both as Foco Arcano (Foco Arcano VODs on the latter). Check on my weekly tables and talk to me, so we can play together!
View Profile →Character creation
Creating your character
I suggest you bring two or three character concepts to session zero to see what better fits the party. The party doesn't need to be "balanced" (you don't need to play a cleric or healer if the party doesn't have one; if no one has healing magic then health potions will become more common, and so on for each "role" of the game). We will how each concept fit with the initial adventure hooks I have in mind. For character sheets we can create them directly into Foundry, using point buy and discuss which of the 2024 rules we can start using. All official content is good to use, even MTG settings or content from CR, Dragonlance, etc. For homebrew content I have some in my setting already, and content from Valda's Spire of Secrets, the Blood Hunter and from the Dungeon Dudes books are good to use. Other homebrew has to be analyzed before the game starts and is subjected to nerfs.
The day and time can be talked in a session zero, the same for the frequency of sessions. The survival aspect of the game can also be adjusted to taste of the party, but I recommend that we use more gritty rules at least in the early levels.
What to expect
Preparing for the session
A good microfone and a PC that runs Foundry smoothly. If you're a beginner at the game I will help you to set it all.
What Ariel Gaspar brings to the table
The game will be run in my discord server, where, if you want, you can chat with players of other games set in the same world, and players from other parts of the world as well. For VTT we will use Foundry with a couple of modules. Some maps are of my own making using Inkarnate, others will be from premium map creators I support. There is also soundtrack that I will control to set each scenes emotions. I try my best to voice each NPC distinctively (I'm no VA, just a RP lover hehe) and most of the important NPCs have their own Personality traits, ideals, bonds and flaws which I use as guidelines to roleplay them. Combat can be adjusted as the players preferences, I like creating challenging encountes but I do also have fun by making them simpler nonetheless.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Mobile Phone
Platforms used
Safety
How Ariel Gaspar creates a safe table
We will discuss any and all lines and veils in a session zero in call or, if the players prefer, they can send their limitations directly to me and I'll make sure the game will run smoothly
Content warnings
Safety tools used

