Across the Planes
Dungeons & Dragons 5e | Campaign
About the adventure
This is a series of shorter campaigns that all follow a consistent throughline, taking place across the worlds of Magic: the Gathering. You will be playing as nascent planeswalkers, travelling across worlds and facing off against some of Magic's most iconic villains. (Please note that while I am familiar with a lot of Magic's lore, i choose to ignore some of it, as the game already has built in protagonists and I don't want to take away from the players' importance in the world)
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Less than a year on StartPlaying
2 games hosted
Highly rated for: Creativity, Knows the Rules, World Builder
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
You'll need free accounts on both Discord and Roll20, and I always appreciate having a chat with people before the session to get information on what parts of their backstory they want me to utilize, what they want to see in the campaign, etc
What I provide
Custom Tokens (made with HeroForge, or your own art if you want), virtual battlemaps, homebrew that can be made to order
Gameplay details
We'll go over what everyone is OK with during session 0. If you have anything you specifically don't want in the campaign I'll do my best to write it out. I also tend to stick around for a few minutes after sessions if anyone has questions, concerns, etc This campaign goes over just about every genre ever, and you'll often be jumping between settings, so there's something here for everyone. A new plane is unlocked every level, and I've built an open world and storyline for each plane. Not all of them end at level 20 either, so the campaign ends up as a sort of revolving door of shorter stories
Content warnings
Safety tools used
• Aftercare
• Bleed
• Breaks
• Debriefing
• Lines and Veils
• Session 0
• Stars and Wishes
How will character creation work
I'll be helping out with the character creation process, and you'll all be making characters separately. If one or more of you want to make characters that tie together/already know each other, just let me know and I'll get that worked out. I also have a google doc that gives rudimentary information on my setting. At least enough to make a character.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Roll20
• Discord
$15.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 12:30 AM UTC
3-4 Hour Duration
1 / 7 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages