Sky King's Tomb & Spore War [Mythic|Level 2]
Pathfinder 2e | Campaign
About the adventure
Embark on an epic Pathfinder 2e campaign that seamlessly transitions from the depths of dwarven legends to the heart of an elven nation's struggle against demonic forces. Part 1: Sky King's Tomb Begin your adventure in the grand dwarven city of Highhelm, where you're invited to a prestigious storytelling festival. As esteemed guests, you'll explore the city's ancient halls, uncovering relics linked to the legendary Sky King, Taargick. This discovery propels you into a thrilling treasure hunt, delving deep into the Darklands, navigating treacherous terrains, and confronting age-old adversaries to unearth the secrets of the Sky King's Tomb. Part 2: Spore War Having proven your mettle, your journey leads you to the elven nation of Kyonin, now under siege by the malevolent demon Treerazer and his fungal armies. Elevated to heroes of Kyonin, you're summoned by Queen Telandia Edasseril to represent the nation's interests at a critical diplomatic summit. As war looms, you must navigate political intricacies, forge alliances, and undertake perilous missions behind enemy lines to thwart Treerazer's sinister plans and safeguard the elven way of life. 🧙♂️ Mythic: You are only required to choose a Calling at level 1 and a Destiny at level 12. Whenever you gain a Mythic Feat, you may replace it with a Free Archetype Feat instead! 👹 Ancestry Paragon: Take more feats as your ancestry and be the true paragon! 💪 Gradual Boost: Gain Power quickly over time instead of all at once! 💀 Playtest and Third Party! Battlezoo, Team+, other content is allowed! If it has a foundry module, I'll allow most things! 🐦🔥 BE IMMORTAL! Any character that survives from the beginning til the end will be immortalized in my world! Become a deity players can choose! Give boons or blessings! Have an ancient artifact. Your character's impact will be left for other characters to see!
Game style
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
We will begin at the earliest March 23rd!
Game Master Reviews (32)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Teacher
Just coming to the end of a full level 1-20 campaign which has lasted for just over one year, and Vinny has been a great GM. He has been very welcoming of new players and has helped to understand the game and it's various rules. Vinny has also been fair and hasn't singled any characters out for excessive attacks during combat, though, having said that, he does play the enemies intelligently if they are intelligent, so he will have them target characters which have proven themselves to be a threat. Overall I have had great fun in this campaign and would highly recommend Vinny to new and experienced players alike, and I would also happily join another one of his games.
Additional details
How to prepare
• Access to the Forge (Foundry VTT) • Stable Internet Connection • Working Mic • Discord
What I provide
• Foundry VTT • Premium Modules • Battlezoo, Team+, and Other Third Party Content • Assistance for Character Creation and New Players. [Free One on One in a voice call is available.]
Gameplay details
Players are expected to bring Characters to Session 0. Session 0 will discuss player expectations and the Safety Tools. We will also discuss any other necessary details. Session 0 leads into Session 1. We take a 10-minute break at the halfway mark of a session.
Content warnings
• Blood
• Death
Safety tools used
• Breaks
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
• Level 1 Characters • Third Party Content will be allowed with prior permission. • Ancestry Paragon • Gradual Boost • Mythic [Free Archetype in slots you don't want to take Mythic]
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 5:00 PM UTC
Apr 20 / Session 4
3-3.5 Hour Duration
5 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages