Abomination Vaults | PF2E Dungeon Crawl with Free Archetype
Pathfinder 2e | Campaign
About the adventure
It's been a week since you came to the town of Otari in search of work. Alas, apart from the occasional goblin or basement-dwelling rat, there's been little to be found, and your money is running low. But then one of the locals came to you with news: Gauntlight, a lighthouse strangely built within a swamp, has a ghostly light shining from its apex. The place is said to be lousy with all manner of foul creatures - but where such creatures lurk, you might just find some treasure too. With little other option, you decide to brave the dangers and head into the structure. What you find may be too much for even you to handle... Abomination Vaults is a grand dungeon crawl. As you explore the mysterious and deadly ruins of Gauntlight, you'll face terrible monsters, deal with deadly traps, and find valuable treasure. The crawl will take you from level 1 to level 10 - assuming you survive its perils. We'll be playing this campaign with the current Remaster rules and the Free Archetype rule from the Gamemastery Guide. New players are welcome, as are experienced hands. This is a combat-heavy AP without a lot of story or roleplaying, so come with that expectation. All my games are LGBT+ friendly.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Dungeon Crawl
A “Dungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
2 years on StartPlaying
198 games hosted
Highly rated for: Knows the Rules, Teacher, Creativity
Average response time: Under 1 hour
Response rate: 100%
Additional details
How to prepare
Each player will need a working mic and an account on Discord (which we'll use both for voice chat and for communicating between sessions). Players should also download the player's guide (https://paizo.com/products/btq02e1f) for advice and new backgrounds appropriate to the Adventure Path. Finally, each player will need a (free) account on forge-vtt.com to join the game.
What I provide
-Foundry VTT -Abomination Vaults premium module -Game hosting on Forge
Gameplay details
Session 0 will cover player introductions and character creation. It will probably not run as long as a standard game session. We'll be using a Foundry module for the X Card. Session 0 will be free for all players, and session 1 will be half price.
Content warnings
• Ableism
• Body Horror
• Suicide
• Character Death
Safety tools used
• Breaks
• Session 0
• X, N, and O Cards
How will character creation work
We'll be using standard character creation rules, plus the Free Archetype variant from the Gamemastery Guide. Players are encouraged to use Pathbuilder (available free online and on mobile devices) to build their characters. Common options are always available; Uncommon and Rare options will require approval, but it will most likely be given. Pregenerated characters will also be available for anyone who wants one.
Players can expect
Combat / Tactics
High
Roleplay
Low
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 10:00 PM UTC
Apr 20 / Session 0
3.5-4.5 Hour Duration
3 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+