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7th Sea (1st Edition)

7th Sea (1st Edition)

7th Sea | Campaign

About the adventure

7th Sea is a 16th-17th Century world modeled on Renaissance Europe. The game has elements of pirate fiction, with many different sorceries, secret societies and plenty of political intrigue. I tend to run it as a combination of The Princess Bride and Black Sails, although it is highly customized to the players. The world of Theah is very broad and I encourage my players to work together in building a ship that will become the focus of the campaign, and allow you to explore the world.

5.0

(3)

Published Writer
Teacher/Educator

3 years on StartPlaying

3 games hosted

Highly rated for: Knows the Rules, Storytelling, Creativity

Additional details

How to prepare

a mic and a Roll20 account are a necessity, webcams optional. Familiarity with 7th Sea 1E would be preferred, but absolutely not necessary.

What I provide

I'll admit struggle with voices and accents, however I am very accomplished with crafting npcs and storytelling in general. I have a pro Roll20 subscription, and all books in PDF format. I will include music, custom maps, tokens, and handouts.

Gameplay details

Instead of a checklist, I will send out an open-ended questionnaire. I find there are always things that get missed on a checklist, however if you prefer it, one can be provided.

Content warnings

Safety tools used

Breaks

Debriefing

Deck of Player Safety

Lines and Veils

Session 0

X, N, and O Cards

How will character creation work

Session 0, or free individual follow-up sessions between sessions 0 and 1.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Roll20

Discord

3 NEEDED TO START
$5.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 5:00 PM UTC

3.5-5 Hour duration

0 / 8 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined