NEW! Oblivion's Dance Through Time [lvl 8 Mini-Campaign]
Dungeons & Dragons 5e | Campaign
About the adventure
Trailer:(Potential spoilers inside) https://www.youtube.com/watch?v=kXLhzL1QEyM This adventure is centered around Radur Tlagokum, the forgotten ruins of an ancient dwarven laboratory built by the overseer to study a well of magic underground. Over time, the researchers realized they never had control of the magic they harnessed, causing the destruction of the labs. A dark presence lurks beneath the earth yearning for freedom, and twisted creatures scavenge for scraps. Using equipment found within the labs, the party must navigate between three timelines in order to solve puzzles, uncover mysteries, and ultimately prevent Oblivion from being unleashed on the rest of the world. This adventure is designed specifically with Foundry Virtual Tabletop in mind and leverages its features to provide a unique experience. 10+ Hours of Content: Dive into an epic journey packed with immersive exploration, challenging puzzles, and unique combat encounters. Dynamic Journal Entries: Track your players' actions effortlessly with checkboxes embedded directly into the journal pages. Four Unique Endings: Your players' choices determine the outcome, with the Dynamic Journal entries calculating a specific ending and four completely different final boss fights. Three Timelines: Explore the Radur Tlagokum dungeon across three distinct timelines, fully automated with macros for ease of play. Dynamic Maps: Watch the environment evolve as map elements change automatically based on updates to the Dynamic Journal entries. After this Campaign I plan on running another module in this timeslot, you can help decide what I run!
2 years on StartPlaying
1327 games hosted
Highly rated for: Creativity, Knows the Rules, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (55)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Storytelling
Count Camerox is a great GM. He is patient and generous. I thoroughly enjoyed my campaign with him. He paid so much detail to our campaign. He also spent a lot of time making sure that our platform (Foundry) worked properly and provided both accurate automations and visuals. I highly recommend Count Camerox if you want to have a fantastic experience. I'm planning to join another campaign of his immediately!
I’m played with Cam as my DM for two year-long campaigns now, and one of the unsung attributes if a DM is keeling a campaign going an on track despite occasional issues with players schedules or new players popping in an out of the table. But Cam has a steady hand and creates a fun, yet challenging, and consistent TTRPG experience, and quietly is a proponent of the “rule of cool”. There’s a reason why I’m about to start my third campaign in a row with him. So no need to look further, sign up for one of his Hane’s and you won’t be disappointed!
Having played a whole campaign with Cam, I cannot recommend him highly enough. I tried a LOT of games and lasted a couple of sessions before settling on two to continue with. I stuck with Cam because he builds the most wonderful worlds, uses great world-building, knows his fancy awesome software, and encourages a really fun vibe within the group. He's an excellent DM for players who are new to the game, and walks you through things really well. Learning how to play DnD, and how to be a good player and team mate, how to navigate the group dynamics and everything is a long learning curve, and having Cam there to guide me was really helpful and important. He's made me a much better player, and that in turn has really helped me enjoy DnD more. The high tech VTT is awesome - but world-building is about so much more than that, and Cam does it artfully. His NPCs have unique personalities and voices, and there are always opportunities to explore and feel less "bounded" by the limitations of the story. Cam adds to and fleshes out the source books. The first campaign I was in was in a very small section of a world, and the second we've just started is far more expansive, and both felt somehow balanced and like we have the opportunities to make choices about the order in which we do something, and how we do it, not just follow the path laid out by the book. Overall, Cam is an excellent DM, and you will not regret joining one of his campaigns.
Cameron is the best Dungeon Master I have ever had. After attending sessions with him for over a year now I have to leave my recommendation to join us for some fun! Coming into it I didn't know much about D&D and Cam had no problem answering all my questions! He is very friendly and willing to work with anyone. If you want to have fun and make some new friends Cam is the choice.
Additional details
How to prepare
Working Microphone (Possibly headset if background noise is an issue) - Discord (FREE) https://discord.gg/sSGAQpbSuW Username: camerox - https://forge-vtt.com/ account, a website that hosts my foundryVTT sessions (free(for you!)) - computer/laptop + Mouse (Foundry doesn't work very well on a phone/tablet but will work in a pinch! - Yearning to explore a new world and embrace your character
What I provide
I bring Music, Animations, Extra detailed Maps, Automation, VFX and SFX. Expect harrowing tactical combat exploration AND roleplay!
Gameplay details
My goal with how I have FoundryVTT setup is to make learning it as painless and as simple as possible. I use a beautiful UI mod to organize your moves into Actions, Bonus Action, Free Actions, and Reactions so you know which abilities are which. Also, with a simple, target enemy and a click of your weapon, the game will automatically roll to hit and damage leading to minimal time between turns and a faster paced game! No one likes waiting forever to get back to their turn. Lastly, I make sure at the end of every session to do a recap of the important lore bits we experienced as well as what lies ahead in the next session! Recently I have purchased Dungeon Alchemist so that I can make beautiful looking maps! Homebrew Rules: Using Double every other Diagonal rules for movement and spell ranges https://i.imgur.com/tZyn79Z.png Healing Potions: Bonus action as Normal, As an Action Rolls Maximum Death Saving Throws: being knocked to 0 HP or failing a death saving throw adds 1 point of exhaustion (nat 1 adds 2 points of exhaustion) to balance this, a short rest removes 1 point of exhaustion and a Long Rest sets your exhaustion back to 0) Saving throw Crits: ex: someone casts blight on someone else, Nat 1 rolls maximum damage, nat 20 rolls minimum damage Swift Action: Swap your weapons or make a skill check(Determine an Enemy's Weakness/intentions) Flanking: +2 to attack rolls
Content warnings
• Blood
• Death
• Fire
Safety tools used
• Breaks
• Debriefing
• Session 0
• X, N, and O Cards
How will character creation work
Using 2024 Character Creation Rules. Level 8 Point Buy 1 Rare and 1 Uncommon item of your choice from the DMG as well as 3,000gp to use to buy armor, potions, adventuring gear from a shop.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
High
Experience level
Open to all
Platforms used
• Foundry VTT
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 5:00 PM UTC
2.5-3 Hour duration
1 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+