Wardens of Wildwood
Pathfinder 2e | Campaign
About the adventure
Though they arrived as guests, the adventurers are soon deputized as part-time guards for the annual Greenwood Gala, a convention for primal-tradition powerbrokers and a festival associated with the Green Faith. The ceremony is ruined when saboteurs assassinate several of the Verduran Forest’s eminent leaders. The adventurers must avert bloodshed and maintain order long enough for the Wildwood Lodge to choose a new leader and hopefully restore peace.
2 years on StartPlaying
295 games hosted
Highly rated for: Creativity, Inclusive, Knows the Rules
Average response time: 10 hours
Response rate: 75%
Additional details
How to prepare
Have a microphone, no camera needed. I do recommend reading the Player's Guide for Wardens of Wildwood, which can be found here https://downloads.paizo.com/WardensofWildwood_PlayersGuide.pdf
What I provide
I will bring over a decade of GMing experience to the table, alongside Foundry, which I have been getting more and more practiced with each week
Gameplay details
I primarily handle safety with session 0 and an open door policy for messages. I've served as an admin/moderator in multiple western marches campaigns over the years, as well as weekly groups (and often playing the social glue for a friend group)
Content warnings
Safety tools used
• Session 0
• X, N, and O Cards
How will character creation work
I can help everyone with character creation during session 0, as well as running a basic combat tutorial to let everyone get a feel for their characters and for foundry.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 11:00 PM UTC
3 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages