Light of the lost Coast: Seven Dooms for Sandpoint | 4-11
Something sinister has been threatening Sandpoint, a band of heroes must step in to save the Light of the Lost Coast from seven deadly Dooms!
$25.00
/ Session
Details
Weekly / Thursday – 7:00 PM UTC
Jul 17 / Session 20
3 Hour Duration
4 / 6 Seats Filled
Schedule
About the adventure
The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms! At its heart this Adventure is an awesome dungeon crawl with an awesome town nearby. I'm a sucker for great dungeon crawls with lots of chances for roleplay and this Adventure delivers exactly that I have been a player in this Adventure myself and had an absolute blast. I can't wait to GM it for you next!! Variant Rules: Free Archetype (No multiclassing archetypes, without GM approval) Ancestry Paragon (Be mindful of playing Human/Elf) Gradual Ability Boost Custom Relics
Game themes
Meet the Game Master
2 years on StartPlaying
183 games hosted
Highly rated for: Creativity, Inclusive, Voices
Average response time: 5 hours
Response rate: 100%
About me
Hey, name is Gabriel/Plants. I am a Narrator who is focused on making player characters shine and interact with awesome and dynamic world-building. I think my greatest skill as a Narrator is that I can adapt greatly to all types of situations that may happen unexpectedly during a game. By joining these games you will find an environment which prioritises great cinematic moments and memorable combats. Your choices will have a meaningful impact on the world and I’ll be cheering for you all along! I love character driven campaigns while at the same time love no frills old school dungeon crawling. I get super excited seeing my players succeed and I will cheer you on along the way! The sessions will be between 3 hours long with a 5 minutes break halfway through. My preferred system is Pathfinder 2nd Edition. I have GM'd it for more than five years now and have played in multiple campaign simultaneously. I have been on the player side and understand what makes an adventure fun, engaging and satisfying. I am a Pathfinder 2E veteran with a robust game knowledge which allows me to create memorable situations without feeling forced to bend the rules all the time in the sake of flavor. All my games are LGBTQ+ friendly. Let's create memorable stories together! Cheers Gabriel
View Profile →Character creation
Creating your character
We will create characters during session 0.
What to expect
Preparing for the session
You will need a working microphone and a discord account.
What Plants brings to the table
I will bring premium foundry modules with added custom music, cool animations, maps and awesome 3D popout tokens for your characters.
Homebrew rules
Haste applies to any type of speed. You can grapple an incorporeal creature with a ghost touch weapon with the grapple trait.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Plants creates a safe table
Expect punchy and flowing combat with a GM who strives to always keep the game moving. During session 0 we will go over the table rules and the use of our safety tools.
Content warnings
Safety tools used