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Spire: Kings of Silver
You've been given a long-term mission: destabilize the Silver Quarter. You and your team aren't starting from ground zero - you have a casino to run!
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SYSTEM
LANGUAGE
EXPERIENCE
AGE
$7.00
/ Session
Details
Weekly / Monday - 5:30 PM UTC
Session Duration / 3–4 hours
3 / 4 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Silver Quarter, the gaudy crown jewel of Spire is ready to fall. The current de facto leader (Mesye So) has resisted the Ministry's attempts to turn them to their service so they've come up with a new plan - they've purchased a run-down casino called the Manticore, establishing it as a base of Ministry operations. Located on the south side of the district, the Manticore was never famed for quality. It has been struggling to make ends meet since it opened, undergoing several changes of ownership and rebrands – to no avail. At present, it is a low-rate gambling hall (with six or so tables of cards operational at any one time) with an emphasis on offering avant-garde entertainment that allows it to punch above its weight. Using this gambling den as a cover, the Ministry has tasked a cell - your cell - to infiltrate and sieze control of the Silver Quarter or, barring that, destabilize it enough to allow someone else to step in. You've been given the keys to the Manticore and a dossier of newspaper clippings on power players withing the Silver Quarter that your magister thinks may be of interest. All of them have something to lose and something they desperately desire. Note: This campaign shall be high in subterfuge and social intrigue so please keep that in mind when joining the campaign. We will be going over rules, character creation, and such in Session 0 (free), so please feel free to join even if you're unfamiliar with the system! This campaign is expected to last 12-14 sessions.
Meet the Game Master
1 year on StartPlaying
335 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: 2 hours
Response rate: 100%
About me
Hi, I'm Sonder, I use she/her pronouns, and I've been playing and GM-ing TTRPGs for about 5 years, and designing them for about 4. I love collaborative storytelling and greatly enjoy tailoring narratives for characters. I've run a variety of TTRPGs spanning various systems and genres such as Monster of the Week, Masks, The Between, Absurdia, and a variety of other PbtAs. I'm also familiar with similar systems such as FitD, Belonging Outside Belonging, Rooted in Trophy, and the Resistance system. I would be more than happy to tailor any of these games to suit your table's needs! I'm also open to running any other rules-light TTRPGs of a similar nature, so feel free to reach out to me anytime!
View Profile →Character creation
Creating your character
Upon signing up for the game, you will receive an invite to the Discord server where the game will be hosted. There you will find a player resources channel with a Google Drive with the fillable character keeper, lines and veils document, and available classes. Characters will start at the base creation level. Feel free to ping me at any time if you have any questions!
What to expect
Preparing for the session
Please be sure to have a Discord account and a working microphone as the game will be over Discord voice chat. Characters needn't be created beforehand - character creation and rules will be discussed in (the free) Session 0.
What Sonder brings to the table
- An excellent pre-written campaign setting by Grant Howitt and Christopher Taylor - A campaign customized to the players' characters - An open, inclusive table - A vivid world with lore and mysteries for players to explore - Unique, memorable NPCs - A wide range of classes to choose from
Equipment needed to play
Headphones
Internet
Microphone
Platforms used
Safety
How Sonder creates a safe table
- There will be a (free) Session 0 before the beginning of the campaign where I will explain the rules and premise of the game as well as guide the players through character creation. - Every player will be encouraged to add their Lines and Veils to a shared Google Sheet (this will be anonymous). - Around once an hour, we will be taking 5-10 minute breaks - X, N, and O cards will be via message or on voice chat. - If an Open Door is invoked, other than asking if the player will be back later and what triggered the Open Door no other questions will be asked. - Stars and Wishes will be discussed at the end of the session.
Content warnings
Safety tools used