Empire's Reach - A Lancer Campaign - Beginner friendly!
Lancer | Campaign
$20.00
/ Session
Details
Bi-weekly / Friday - 11:00 PM UTC
Mar 28 / Session 0
3-5 Hour duration
5 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
Welcome to a Galaxy on fire, ready to do some damage? A universe-spanning war is raging in the far future, and the Moirai have been hired to finish it. Join a specialty unit of mercenary mech pilots brought in to stop the conflict. Employ tactics, cunning, and a lot of explosives as we bring peace and make money. Prep your mech to your exact specifications, learn about the battlefield, and strategize with your squad. The missions will span from small scuffles on the sidelines to encounters in massive space battle. Join a Lancer campaign with a free Session 0! We will build characters, learn the system, and familiarize ourselves with the tools. I run each game on a VTT with character/mech management through Comp/Con.app and provide everything you need to play!
1 year on StartPlaying
2 games hosted
Highly rated for: Inclusive, Knows the Rules, Rule of Cool
Average response time: 8 hours
Response rate: 83%
Additional details
How to prepare
At least a mic and decent internet connection. I'll send over any pertinent rulebooks. I'd suggest looking over the player section of the Lancer Core Rulebook ahead of time
What I provide
I'll include: -Visuals, Audio, and Interaction via Foundry VTT -Character/Mech management on Comp/Con -resources for character and mech portraits -Lancer Source books and additional content -Engaging encounters and larger than life characters -Open door for any questions, assistance, and preferences In the average session I LOVE to get into character voices, and try to keep the action moving with both comedy and drama. The combat is VERY tactical in this system, so we'll stick mostly to the rules as they are. But out of direct combat the system is light and easy to play
Gameplay details
Our Session 0 will go over all the content and expectations we might have for the campaign. This is both things we'd like to do and also things to avoid. Lancer itself is based on combat, and strategy heavy. But dont be intimidated! Its a blast to play and is one of the most well balanced combat TTRPGs out there. We'll have plenty of opportunity to learn as we play and using Foundry and Comp/Con makes it ten times easier. Lancer is also inspired and heavily on mecha media, so that's a good guideline for what we may encounter. I'm a huge Gundam fan, so I'll probably take the most inspiration from there. Depending on player preference I might include some narrative and/or player level rules from other systems. But that will depend on the group's complexity comfort zone.
Content warnings
Safety tools used
• Debriefing
• Lines and Veils
• Open Door
• X, N, and O Cards
How will character creation work
Character creation will be in our Session 0, through Comp/Con. We'll then export sheets over to Foundry to use on the VTT. We'll also start with low stakes example combat and you can make character changes for the first few sessions(within reason)
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord