Phandelver and Below: The Shattered Obelisk (LEVEL:1-10)
Traveling within the World of Eberron, with many mysteries unraviled and get to feel the effects of the Last War. I wonder how your story will go?
About the adventure
Embark on an exhilarating adventure in the captivating realm of Eberron with "The Lost Mine of Phandelver: Shattered in Shadow"! This spellbinding journey invites you to explore vibrant cities, navigate soaring airships, and delve into mystical ruins where magic and technology seamlessly intertwine. As a fearless team of adventurers, you’ll uncover the secrets of a legendary mine said to harbor powerful magical artifacts and ancient machines tied to the cataclysmic Last War. Encounter rival factions vying for supremacy, unravel the enigma of the mysterious Wave Echo Cave, and confront fearsome mechanical monstrosities that threaten the delicate balance of power. Perfect for both newcomers and seasoned veterans, prepare for a narrative filled with intrigue, moral quandaries, and pulse-pounding encounters in a land where every choice can reshape destinies. Will you emerge as champions defending the innocent, or yield to the temptations of power, altering the course of history forever? Engage in electrifying confrontations with cunning airship pirates and relentless warforged mercenaries, all while grappling with tough decisions that will test your character and resolve. Envision your hero not just as a participant but as a vital architect of Eberron's future, forging choices that echo far beyond your immediate quest. With adventure, mystery, and untold riches on the horizon, prepare to create unforgettable memories and step into a legacy destined to change Eberron for eternity. Are you ready to dive into the shadows and seize your fate?
Game style
Rules as Written (RaW)
Rule of Cool (RoC)
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
About me
Hailing from the icy cold lands of the north, only spoken in myth and legends...AKA Finland. Here I offer D&D Session, related to various places, locations or Planes of Existence of our favorite make believe pretend dice rolling game that we all know and love. Little bit about me: - I am a man, in Mid twenties with an 8-9 years of experience in playing/DM:ing D&D and TTRPG's. - I have dyslexia, so I might be bit slow while reading, read something wrong or I write something wrong, please point that out. - My DM:ing Style focuses on mainly to trying entertain people. Be it that my sessions are funny, little silly story wise and even jokes are thorwn around related in story or not, but I still try to keep it also grounded and just tell a story with you guys. So, there might be a lot of switching with funny and serious moments. - My session will mostly contain roleplay between PC's and NPC's, exploration and Combat with very story heavy elements. So, if you are not into RP or story driven games, then this not might be for you sadly, but I try my best to have everyone be part of the game to there comfort level. - I ask each of the players to be poliate and be respectful to each other. Cause I know that we might not agree with all of our plans, decisions or Ideals, BUT we still have to work together. We are playing here together, so I am sorry if we go against something that you might . - Typically I play with 4 players at my table, but depending on the adventure sometimes I might take a 5th person with us. This makes it bit more manageable, so that the story doesn't get stuck so easily with too many players.
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Character creation
Creating your character
We will start the Character creation in Session 0 with making a Level 3rd level character's. I have allowed any combination of Wizards of the Coast's Book related to Race, Class, Background, Spell options. If it's a 5e Book Like Eberron, Volo, Xanathar's, Tasha's, Bigby's, Fizban's, Magic The Gaterhing related ones, Monsters of the Multiverse, Planescape, SCAG, and Van Richten's, Book of Many things and such I will allow it. But, if you want Homebrew or third party material, please run it by me first before adding it.
What to expect
Preparing for the session
For my games you need: - For Visuals: I use Roll20, so naturally you need at least Roll20 account (Which is free) to play in the game. NOTE: You can use D&D Beyond for your Sheet if it's connected to the Roll20 and as long I am aware what you are playing, I am fine with this too. - For Audio: Discord and a working mic so, we can communicate with each other clearly.
What Lukas brings to the table
• In session 0 we will go over the character creation, what the overall themes are, what might we be going thorugh and what will be okay for the player's and what is not. In Session 0 we set hard no's and what to expect from the games. In here we will discuss about many other factors related to game. • If you feel like these game, group or anything is not working, then you can leave the game of course, but firstly I want to be notified about your decision to leave. I know that life changes and takes unexpected turns, but still my main point of this is that you have fun. • At the end of session, if we all are not too tired at the end, we can talk about and what did you think about the session. If we are too tired to talk about it then I understand that we can end it then and there. You can then message me later about it if you want it.
Homebrew rules
- Potion healing: If you use an action, you take the hightes result of the dices, but if you use a bonus action then you roll for it. - Flanking is fine, when a creature is in combat with another creature. - Critical Hit: When you score an Critcal hit, you take the higest damage from all dices, and then you roll and add those all together.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Lukas creates a safe table
• In session 0 we will go over the character creation, what the overall themes are, what might we be going thorugh and what will be okay for the player's and what is not. In Session 0 we set hard no's and what to expect from the games. In here we will discuss about many other factors related to game. • If you feel like these game, group or anything is not working, then you can leave the game of course, but firstly I want to be notified about your decision to leave. I know that life changes and takes unexpected turns, but still my main point of this is that you have fun. • At the end of session, if we all are not too tired at the end, we can talk about and what did you think about the session. If we are too tired to talk about it then I understand that we can end it then and there. You can then message me later about it if you want it.