✹Ruin✹ Heavy Roleplay & Challenging Combat

✹Ruin✹ Heavy Roleplay & Challenging Combat

Dungeons & Dragons 5e | Campaign

About the adventure

𝑭𝒂𝒍𝒍 π’•π’‰π’“π’π’–π’ˆπ’‰ π‘³π’Šπ’Žπ’ƒπ’. π‘«π’“π’‚π’ˆ 𝒂 π’„π’Šπ’•π’š π’ƒπ’†π’‰π’Šπ’π’… π’šπ’π’–. π‘»π’“π’š 𝒏𝒐𝒕 𝒕𝒐 𝒍𝒐𝒔𝒆 π’šπ’π’–π’“π’”π’†π’π’‡. Start in a floating outpost on the edge of nowhere β€” part sanctuary, part spellscarred ruin. You're protecting refugees, dodging divine fallout, and probably getting blamed for both. You'll make first contact with weird angels, collapse a bridge of thought mid-crossing, and barter favors with people who absolutely shouldn't owe you anything. Eventually, you’ll reach Shra'kt'lor β€” the Githzerai capital. Fortress city. Monastic military state. Very uptight. You might not get a warm welcome. 𝑰𝒕’𝒔 𝒏𝒐𝒕 𝒂 𝒔𝒂𝒏𝒅𝒃𝒐𝒙. 𝑰𝒕’𝒔 𝒂 π’”π’•π’π’“π’Ž. 𝒀𝒐𝒖 𝒅𝒐𝒏’𝒕 π’‘π’Šπ’„π’Œ 𝒂 𝒑𝒂𝒕𝒉 β€” π’šπ’π’– 𝒄𝒂𝒓𝒗𝒆 𝒐𝒏𝒆. ══════════════ ⟁ 𝙒𝙝𝙖𝙩 𝙏𝙀 𝙀𝙭π™₯π™šπ™˜π™© ⟁ ══════════════ πŸ–€ π™π™šπ™–π™˜π™©π™žπ™«π™š 𝙒𝙀𝙧𝙑𝙙𝙗π™ͺπ™žπ™‘π™™π™žπ™£π™œ – This isn't "the plot." It's your fallout. Actions stack. Allies break. Sometimes the weirdest idea becomes canon. That’s on you. πŸ–€ π™‹π™‘π™–π™£π™šπ™¨π™˜π™–π™₯π™š π™ˆπ™šπ™šπ™©π™¨ 𝙁𝙖𝙑𝙑𝙀π™ͺ𝙩 – You’re not in FaerΓ»n anymore. The world is broken and layered, full of splintered rules, unstable alliances, and consequences with teeth. πŸ–€ π™Žπ™ͺπ™§π™«π™žπ™«π™–π™‘ & 𝙄𝙒π™₯π™–π™˜π™© – You're not a Chosen One. You're a person with too much responsibility and no backup. You'll earn every inch. You'll feel it when it breaks. πŸ–€ π˜Ύπ™€π™’π™—π™–π™© 𝙏𝙝𝙖𝙩 π™ƒπ™žπ™©π™¨ π˜½π™–π™˜π™  – This isn’t a one-encounter-per-long-rest kind of game. Expect hard choices, harsh pacing, and tactical problem-solving that matters. ══════════════ ⟁ π™Žπ™©π™žπ™‘π™‘ π™π™šπ™–π™™π™žπ™£π™œ? ⟁ ══════════════ You don't need to know what a Modron is or how Limbo works. You just need to want something and be ready to go for it. Bring a character that you want to test at chaos' edge. A play to find out what happens. ══════════════ Ready? Yeah. Me neither. Let's go. ══════════════ [This is a mini-campaign of 25 sessions or less]

Game style

Rules as Written (RaW)

Games that are ran β€œRules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.

Rule of Cool (RoC)

β€œRule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Theater of the Mind

β€œTheater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Dungeon Crawl

A β€œDungeon Crawl” is a scenario where players navigate a dungeon or labyrinth-like environment for the entirety of the adventure. It emphasizes battling monsters, collecting loot, and avoiding traps to survive to the end!

Combat Heavy

β€œCombat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Roleplay Heavy

β€œRoleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Recruiting notes

Drop-ins welcome. All necessary resources are pinned in the Discord and available after joining. Party Composition: Goliath Cleric/Ranger Astral Elf Barbarian Aasimar Wizard Human Rogue/Warlock Shadar-Kai Paladin/Shadow Sorcerer

Published Writer
Voice Actor

4 years on StartPlaying

144 games hosted

Highly rated for: Storytelling, Voices, Inclusive

Additional details

How to prepare

β–ͺ️Join the Discord. β–ͺ️Microphone required. β–ͺ️Attend Session Zero I can guide you through the rest. If you want to be prepared, you can also: β–ͺ️Select character art. β–ͺ️Create your character. β–ͺ️Message me on Discord with questions.

What I provide

β–ͺ️Music β–ͺ️Discord β–ͺ️DNDBeyond β–ͺ️Digital maps β–ͺ️Digital tokens β–ͺ️Tactical combat β–ͺ️Character voices β–ͺ️RAW with support for Rule of Cool β–ͺ️Session transcription + novelization β–ͺ️Tableplop (easy to use virtual tabletop)

Gameplay details

β–ͺ️Safety tools used throughout via Discord. β–ͺ️Join my Discord channel for game coordination. β–ͺ️Anonymous Google Doc for lines and veils, updated anytime. β–ͺ️Campaign spans up to 25 sessions, from level 7 to level 18+ β–ͺ️Expect a balance of tactical gameplay and in-character roleplay. β–ͺ️Sessions are capped at 3 hours, including a brief check-in at the end.

Content warnings

Safety tools used

β€’ Aftercare

β€’ Bleed

β€’ Breaks

β€’ Lines and Veils

β€’ Open Door

β€’ Session 0

β€’ Stars and Wishes

β€’ X, N, and O Cards

How will character creation work

β–ͺ️Choose 2014 or 2024 rules. β–ͺ️Bounce ideas off me before Session 1. β–ͺ️Complete your character before play begins. β–ͺ️Start at level 7 using standard array or point buy. β–ͺ️Extra starting gold provided. β–ͺ️Build in the D&D Beyond Campaign (with content sharing) or provide a PDF for each level. β–ͺ️More info in the Discord.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

β€’ Tableplop

1 SEAT LEFT
$35.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Friday - 12:30 AM UTC

May 9 / Session 13

3-3.5 Hour Duration

5 / 6 Seats Filled

Schedule

Fri, May 09 | 12:30 AM - Session 13

Fri, May 16 | 12:30 AM - Session 14

Fri, May 23 | 12:30 AM - Session 15

Fri, May 30 | 12:30 AM - Session 16

Requirements

Experience required: Open to all

Age: 18+