Detroit by Night - Rapture - All inclusive - New players welcome
Vampire: The Masquerade 20th Anniversary Edition, World of Darkness | Campaign
About the adventure
Then Detroit. The motor city. Birthplace of Mowtown Records. Originally a Camarilla stronghold, the city fell to the Sabbat in the 20th century and they ruled it undisputed until 2005, when a reckless vampire tried to take control of a cartel and was taken captive, revealing the truth of vampires to the cartel. The Camarilla, sensing weakness, moved in to take back the city. The cartel had no chance against both factions and were defeated. The Camarilla and Sabbat each retreated to their strongholds in the city and a restless truce became the state of things. Now The Lasombra have joined the Camarilla, and in the process, betrayed their former Sabbat allies in Detroit. The Camarilla now reigns here, but it is not a city at peace. The Camarilla works to revitalize the urban wasteland, bringing business and jobs back to the city, and the kine follow, full of hot blood. The Sabbat wages a secret war to take back their stronghold and the Inquisition builds strength here, working with the remnants of the cartel. A new drug appears in the streets and in the clubs. Rapture creates a euphoric state in it’s users and leaves a telltale red stain on the tongue. For a city recovering from poverty and hardship, this drug offers an escape for many people. The problem is that vampires who drink kine with Rapture in their systems are infected with a wasting blood disease. Old enemies and new threats work to bring the old orders down, and your coterie works to establish their place in the nighttime world.
The coterie is now established and has gained some favor in the eyes of the Prince. They have completed one boon to Lucita de Aragon by recovering a magical diamond for her and have uncovered the source of Rapture, revealing a infiltration of Kuei-Jin into the city. Now they turn their attentions to hunting and putting down a Camarilla red lister, which will elevate one of their number to Sheriff, and to dismantling the Rapture network across the city.
Less than a year on StartPlaying
200 games hosted
Highly rated for: Creativity, Knows the Rules, Inclusive
Average response time: 13 hours
Response rate: 100%
Game Master Reviews (29)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Inclusive
Tyler has been an incredible keeper for our call of Cthulhu game so far! He's been very welcoming to myself and all of the other players and has done a wonderful job of keeping the table a positive environment. All of the scenes we have been in so far have been very immersive and fun to play through, as he's been able to consistently create an environment for myself and the fellow players to stretch our creative muscles. He has handouts for every NPC and letter/book excerpt that you find, which is incredibly important in an invesirgative game like Call of Cthulhu! All-in-all he is a fantastic GM, and I highly recommend him to anyone looking to join a table on the site, especially some of the indie gems that he's running!
Tyler is an excellent DM! Really knows his lore and gives you whatever you need to fit into the world. This is my first foray into Dark Sun and it's been a heck of a lot of fun. His games are a great fit for veteran and new players alike. If you want a fun, creative, engaging, and challenging D&D experience, get yourself into one of his games ASAP. This is the real deal.
Additional details
How to prepare
All you need is a decent microphone and a desire for an amazing story! Video is available, but is not required. Session 0 will be free
What I provide
I will have the VTT ready with maps, artwork, handouts, and full ambient music. I will also have PDFs available for any players who need them.
Gameplay details
I have a Google form I will send you once you sign up that will very thoroughly go through lines and veils. I also use digital and/or messaged and/or held up on video X, N, & 0 cards. I am also available after each session for aftercare, as needed. At session 0 we will go over lines and veils that were filled out ahead of time (anonymously) so player expectations can be set.
Content warnings
• Alcoholism
• Blood
• Fire
• Guns
• Language/Cursing
• Violence
• Forced Blood Draining
• Drugs (addiction, use, withdrawal)
Safety tools used
• Aftercare
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Session 0
• X, N, and O Cards
How will character creation work
I will work with you to create a vampire to join the coterie and survive the backstabbing world of the undead.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Discord
• Foundry VTT
$20.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Wednesday - 12:00 AM UTC
May 14 / Session 18
3 Hour Duration
5 / 7 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+