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Baldur's Gate: Descent into Avernus Reloaded! Level 5-15 (2024)

Baldur's Gate: Descent into Avernus Reloaded! Level 5-15 (2024)

Dungeons & Dragons 5e | Campaign

About the adventure

"The Road to hell is paved with good intentions. The road to Baldur's Gate is not even paved... someone must have pocketed the gold." Make your mark in the tale of two cities: Elturel and Baldur's Gate. šŸ’„- The holy city of Elturel is overtaken by hellish forces — and Baldur's Gate may be next! šŸ”Ŗ- Mysterious murders decimate the weak and vulnerable. 😈- The forces of Hell triumph unless you put a stop to their plans! In this adventure, you can expect to: šŸ”„Leave your mark on the eternal struggle between good and evil. šŸ”„Investigate murders and evil cults in the two of the most iconic cities of the Forgotten Realms! šŸ”„Stop the workings of corrupt nobility and Cultists! šŸ”„Stand up — for yourself, for what is right, or for others, or all shall perish!

Game style

Combat Heavy

ā€œCombat Heavyā€ games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Rule of Cool (RoC)

ā€œRule of Coolā€ emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Recruiting notes

This is a massively redone Avernus. The story, the drive is made more personal, the fiends are made more real, and the stakes are made achievable. Level 5 start! any classes and races. I love third party if you want it. Aberrant sorc (heavily spy face stealer) Paladin (melee dpr with some tank) Eldritch knight fighter (Belmont from castlevania style) Evocation wizard We are "4sessions" in but two of those were pre campaign.

5.0

(18)

2 years on StartPlaying

351 games hosted

Highly rated for: Creativity, Storytelling, Visual Aid

Average response time: Under 1 hour

Response rate: 100%

Game Master Reviews (18)

Proficiencies

Players say this GM is great at:

Creativity

Storytelling

Visual Aid

conor warme avatar

conor warme

Played 10 sessions

Incredibly helpful and patient! Wonderful storytelling and willingness to ease on some restrictions so newer players can get a better feel, or if they forget they had an ability/item/uses wrong ability type situations. Really kind and fun on top of everything!

Furious avatar

Furious

Played 27 sessions

NoAA handles his business. You cant trip him up by doing things he wasnt expecting. He makes great decisions on the fly. He may even sneak in a "random encounter" that aside from being kicking ass, just so happens to result in a much desired magic item.

cody avatar

cody

Played 4 sessions

The exploration made sense and i like their rules on using different abilities. I know that high level play can be hard to balance, but the combat felt really nice for such a high level, everything was a threat without feeling like we were going to be one shotted.

Carl Dane avatar

Carl Dane

Played 44 sessions

NOAA is a very accomplished story teller and game master. He runs a balanced game (equal parts exploration, battle and party discussions) and his pace is not rushed. However the time will fly by as it stays interesting and in motion.

Michael Scott avatar

Michael Scott

Played 44 sessions

Friendly helpful fun

Carl W Dane avatar

Carl W Dane

Played 29 sessions

NOAO is great. His games are eventful. I have never experienced anyone better at ensuring every session is engaging and full of adventure. Players are encouraged to be creative, but there will be consequences that are often full of surprises.

Additional details

How to prepare

Must be 18+ years old. In order to participate and enjoy the games players must have the following: āœ…A Discord account (free to create, web based) āœ…PC or Laptop capable of handling audio and video for 3 hours. āœ… An Internet Browser (up to date): Chrome, Firefox or Opera are recommended. āœ… A good microphone and headset. āœ… A stable internet connection. āœ… A quiet place where you can focus without background noise.

What I provide

Everything but the players! I am a we are telling a story together type of DM and believe in the rule of cool and will let the dice fall where they may quite often. I am also a lover of highly tactical combat and use almost exclusively third party monsters from beneos, mcdm, ghostfire, dungeon dudes, kobold...etc Beneos Maps and monsters Music and ambient sounds Voices and depth

Gameplay details

Players can expect a dark fantasy adventure, with plenty of exploration and focus on narrative. A good balance between Exploration, RP and combat. Using maps and content from ProGm Carlos! Themes involve: cults, religions (fantasy), dark rites, murder, conspiracies, hell, demons and devils, profane iconography and magic, evil creatures, corruption, celestials, sin, forgiveness, redemption. I do my best to ensure that none of these topics are overly gratuitous in their presentation or needlessly gruesome in detail. The purpose of tabletop roleplaying games is to have fun experiencing a unique adventure and story together as a collaborative storytelling experience. We will be doing a session zero before beginning the adventure, and I can easily modify descriptions or scenarios as appropriate to avoid content that the party might be uncomfortable with. I use the X-Card safety tool to make sure everyone is safe and having a positive experience during the game. X-Card was created by John Stavropoulos (http://tinyurl.com/x-card-rpg). I have a module in Foundry VTT that makes the use of the safety tools easy and anonymous! While this is an official D&D module is HIGHLY customized. I am using several sources of material from the web, some free, others acquired at the DM's guild. I have heavily incremented the module, including completely re-writing major parts of the story and background surrounding it so it would make better sense. While I maintain character names, art and locations, almost all of it has been re-purposed. There will be high-quality maps in the VTT (made on Dungeondraft) which are not featured in the original book at all, as well as several from the book but with better, more elaborate art. I have also bought many side-content related to this campaign in the form of PDFs and additional maps, so I am able to fill out certain parts of the game and provide options to various types of players. The modified content features additional magic items as well as extra backgrounds, beyond the ones in the original module book. This is a HEAVILY ENHANCED experience of the Descent into Avernus module, which I considered to be necessary for this book to be enjoyable.

Content warnings

• Murder

• Animal Death

• Cults

• Death

Safety tools used

• Breaks

• Debriefing

• Session 0

• Stars and Wishes

• X, N, and O Cards

How will character creation work

Level 5 Standard array 2 uncommon items Playtest artificer! Any current or legacy subclass, also third party such as illrigger, grimhollow classes etc, just ask!

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

• Foundry VTT

FULL
$22.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Wednesday - 2:00 AM UTC

Apr 30 / Session 10

3-3.5 Hour Duration

6 / 6 Seats Filled

Schedule

Wed, Apr 30 | 2:00 AM - Session 10

Wed, May 07 | 2:00 AM - Session 11

Wed, May 14 | 2:00 AM - Session 12

Wed, May 21 | 2:00 AM - Session 13

Wed, May 28 | 2:00 AM - Session 14

Wed, Jun 04 | 2:00 AM - Session 15

Wed, Jun 11 | 2:00 AM - Session 16

Wed, Jun 18 | 2:00 AM - Session 17

Requirements

Experience required: Open to all

Age: 18+