Wastelanders | GURPS Fallout | System Tutorial Included!
A Fallout RPG experience in the vast wasteland of Fallout 1, 2, & New Vegas!
$15.00
/ Session
Details
Weekly / Thursday - 1:00 AM UTC
Mar 19 / Session 48
Session Duration / 2–3 hours
4 / 5 Seats Filled
Report Adventure
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Schedule
About the adventure
A custom, homebrew Fallout adventure from an avid fan of the fictional setting. Based primarily on the original Fallout & Fallout: New Vegas, it will also use plot/setting elements from 2, 3, & 4. A ragtag group of wastelanders come together in the Skum Pitt in Junktown, some of them Vault Dwellers, some Ghouls, some Skags, Scavengers, & Raiders. The team decides to travel to New Vegas in search of their new fortune, and to escape their troubles nearby. As the group heads out, they will need to learn each other's proficiencies & proclivities. Settlements, convoys, & random encounters will be included, in addition to bases & vaults. If you'd like to play this game at a different day or time, please feel free to message me! Please specify this exact game when messaging me, as well as the exact day/time you'd like this game to be listed at. I will respond if it is possible, and if it is, I'll send a link to that new listing.
Game style
Roleplay Heavy
Sandbox / Open World
Game themes
Meet the Game Master
2 years on StartPlaying
354 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
Average response time: 1 hour
Response rate: 100%
About me
I am a longtime TTRPG GM that loves D&D & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing
View Profile →Character creation
Creating your character
Character Creation will take place individually, with each respective player and the GM. Once both parties agree, the characters will be introduced to each other in a Session 0, which will include meshing the characters. Character Creation will remain active until Session 3, meaning players can fiddle with their character for a bit to make sure it is a right fit. This is to ensure everyone is having fun with their characters, and no one feels like they wasted points on a feature. Character will be created in GURPS Character Sheet (GCS), which is a free program with comprehensive data on GURPS 4e.
What to expect
Preparing for the session
Bring a solid character idea, and maybe character art, with a token. You'll need to have Discord to communicate. Reading GURPS 4e Basic Set is all that I ask, additional books & rules will become available as needed. The players should also make sure they have GCS (see above).
What John brings to the table
Foundry VTT, which is free to players, a library of GURPS 4e books that will be available to players, and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The players will be expected to roleplay heavily throughout the session. Any Combat or Puzzles will be laid out smoothly to aid in the creation of solutions and tactics.
Equipment needed to play
Computer
Internet
Platforms used
Safety
How John creates a safe table
The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.
Content warnings
Safety tools used

