Finding the Path | Choose your own Adventure Path
Pathfinder 2e | Campaign
$15.00
/ Session
Details
Weekly / Thursday - 12:30 AM (UTC)
3-4 Hour duration
0 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+
About the adventure
Want to start Pathfinder 2nd edition but not sure where to start? Or missing a GM for your group who knows the rules well enough to guide you through it? Or do you just want to play after being a GM for years? I can provide for all these scenarios and more. I am happy to let the group choose any of the 2nd edition Adventure Paths currently published by Paizo and run it for you, and if you want to experience one of the classic adventure, I even have a 2nd edition compatible version of the famed Rise of the Runelords adventure that people can play. I will set up a Discord server for the group where we can discuss logistics. If the players don't have a particular Adventure Path they want to run I will run through the options and let the players choose from there. No matter the Adventure Path you choose, I will bring it to life in Foundry and in your imaginations so that you can enjoy the time with your friends and engage in quality collaborative storytelling in a way that only RPGs can. So, do you want to experience an epic story with an expert game master at the helm? If so, this is the game for you!
1 year on StartPlaying
Highly rated for: Visual Aid, Storytelling, Inclusive
Additional details
How to prepare
Players should have a working microphone as well as the ability to run Foundry Virtual Tabletop without crashing. Players will have to create an account of The Forge (forge-vtt.com) in order to enter the game. It's highly appreciated if the players know the basics of the rules, but not required as I will be happy to go over such things during the course of the game.
What I provide
In addition to my 15 years of Tabletop Roleplaying experience in playing and running games, I bring a subscription to Foundry VTT which will cover anything the players could want, along with a fully curated table made for Pathfinder 2nd Edition, with modules and quality of life improvements made over dozens of hours of running games for all sorts of players. I also have the Adventure Paths fully integrated into Foundry for the players' immersion. I will provide assistance to find players non-AI art for character tokens, as well as handle the creation of those tokens for the players if desired. I will aid players with character creation at all stages of the game, as well as an understanding if they need to change something or not happy with a choice made previously. I do my best for character voices or at least to differentiate tone, and use music where I can to increase immersion within a player's imaginations. I also provide a straight up-and-down GMing experience, rolling where the players can see as much as possible, especially during combat so that they are never suspicious of their luck one way or another. I embrace clever solutions and out-of-the-box thinking, and do my best to reward it so long as it would be effective in the situation. My goal is to run rules as intended to facilitate as many cool moments for players as possible.
Gameplay details
I will be providing the TTRPG consent form to players before Session 0, and Session 0 will include a walkthrough of Foundry VTT including the use of safety tools. Aftercare will be offered both publicly and privately over discord, through text or voice, both generally after sessions and upon request. The purpose will be to talk about any concerns or feelings that came up during the session.
Content warnings
Safety tools used
• Aftercare
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Character creation will be a part of session 0, using the standard rules for Pathfinder 2nd edition. I will guide players to various tools that they can use in order to facilitate ease of creation. The starting level and exact details of character creation will be determined by the Adventure Path, but I will be providing player guides for whichever AP is chosen.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT