🎴 Stolen Fate: The Choosing
Pathfinder 2e | Campaign
About the adventure
🎴 Not even destiny itself is safe… 🌌 A Mysterious Harrow Deck Chooses You. When powerful forces conspire to rewrite reality, it falls to you and your allies to protect the fabric of fate itself. Already renowned in your own right, you are drawn into an epic race against time to recover the scattered cards of a legendary Harrow deck, each infused with immense power and tied to the destinies of all who live on Golarion. ⏳ The stakes couldn’t be higher. If the deck falls into the wrong hands, all possible futures will collapse into a single, twisted destiny—leaving the world forever under the shadow of a stolen fate. It’s up to you to ensure that doesn’t happen. 💎 An Action-Packed Campaign, Level 11-20! 🌟 Fate Is In Your Hands. Wield incredible Harrow card powers, forge new destinies, and challenge powerful foes with your skills and courage. Whether you’re battling for survival, solving cryptic mysteries, or shaping the course of history, this is your moment to decide not just your own fate—but the fate of all reality. Are YOU ready to claim your destiny? * * * * * ⚔️ Using my extensive experience as a GM and as a Foundry VTT host, I will take you through an unforgettable adventure in a system designed from the ground up for just that purpose. You will have the opportunity to play how YOU want. 🎲 This game will be run using professionally prepared maps and content in Foundry VTT. In addition, I am the proud creator of custom battlemaps which may be included in the game when appropriate, making sure that your experience with the game will be unlike anyone else's. 👑 Using community-awarded content from amazing creators such as Team+, enjoy an expanded array of exciting options for Archetypes, as well as revamped and expanded options for the Barbarian, Oracle, Witch, Magus, and Cleric, all built into Foundry and Pathbuilder. ⚔️ Combination weapons! 💰 Craft and create your own storied weapons, armor, and magic artifacts out of the harvested materials YOU find. Want a flaming longsword? Take the bones of a monster, sharpen them, and imbue it with the fiery essence of a magma spider. In this campaign, your gear is part of the story of your victories! 📖 With Stars and Wishes, YOU get to decide who the heroes of your team are. Award hero points to your allies at the end of each game. Now it's YOUR turn.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Our party is on CHAPTER TWO of the first book, and are level 12. Lots of exciting options to choose from! This party has been together for about a year and are happy to add another player to our well rounded roster. We allow for Team+ material for exciting third party features that are bound to make the game a new experience even for veteran players. Come catch some cards with us.
Additional details
How to prepare
Bring a friendly attitude and a spirit of adventure! For those who are new to Pathfinder 2e welcome! This campaign is a great opportunity to learn the ropes of the system and get involved in some iconic battles against a fresh palette of creatures from high fantasy and beyond. I only request that you must have a working mic, and if you wish to have voice activation on, that you don't have excessive background noise or are willing to switch to push-to-talk if it becomes an issue. Players will create their characters together during session 0 to create a strong group dynamic and immersive character goals/plots. A Discord account is required. Besides that, no software is needed! I love creating stories that I can share with my own friends, and I know you will too - this adventure path is sure to bring lots of memorable moments of levity, close calls, nail biting victories and heartwrenching defeats.
What I provide
Besides everything you'd expect from a virtual TTRPG module professionally prepared, you'll have access to a living adventure journal that details how you and your teammates have done in the campaign so far. Very useful for sharing stories with friends, looking up notes for things the group may have forgotten, or even just for having a good laugh about the good times and the bad.
Gameplay details
If you've joined for session 0, it is part of session 1. We'll spend most of those minutes solidifying campaign themes, make sure everyone's character fits, and we will all have a chance to lay all our expectations out on the table and verify everyone's up for what's involved in the adventure. I have no problem changing the content of the adventure path to better suit people's comfort levels, and this is what the lines and veils will be used for.
Content warnings
Safety tools used
• Breaks
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
Session 0 we'll get together and go over the player's guide, and come to a group consensus about how to form the adventuring party. We can do character creation together, letting the more experienced members of the group help the newer ones. It's not a particularly long process, and I'm open to people changing some aspects of their character early on in the campaign.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
• Foundry VTT
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Friday - 6:00 PM UTC
Apr 4 / Session 15
3-3.5 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+