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Descent into Avernus | Corrupted nobles, fiends and lost hope

Image by Martin Rossi (AI character)

Descent into Avernus | Corrupted nobles, fiends and lost hope

Only a fiery crater remains where Elturel once stood. Panicked and defenseless, refugees head towards Baldur's Gate, only to be treated as cultists.

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
About the adventure

As dawn breaks over Baldur’s Gate, a harrowing announcement shatters the morning calm—Elturel, a bastion of light, has vanished, pulled into the infernal depths of Avernus. Refugees flood to the city’s gates, sparking chaos as Baldur’s Gate locks down, leaving a mass of stranded innocents at the mercy of ruthless cultists and power struggles among the city’s enforcers. The once mighty Flaming Fist, bereft of leadership, calls on adventurers and able fighters to bring order and investigate the dark forces inching ever closer. Rise to be the call as your party navigates political upheaval, demonic schemes, and the looming shadows of Hell itself. You will unravel Elturel’s tragic fall, combat treacherous cultists, and determine the fate of Baldur’s Gate as you descend into the heart of the blood war in hell, confronting the fiendish powers threatening to plunge the Sword Coast into darkness. Are you prepared to face the depths and reclaim what was lost?

Game themes
2 NEEDED TO START
$25.00

/ Session

Details

Weekly / Friday – 2:00 AM UTC

Campaign Length / 50–70 Sessions

3–3.5 Hour Duration

1 / 6 Seats Filled

GAME MASTER

Martin (The Fate weaver)

he/him

4.9

(22)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

Meet the Game Master
Streamer
Podcaster
LGBTQ+
Hispanic/Latinx
Neurodivergent
Artist
Voice Actor
Game Designer
Multi-lingual

1 year on StartPlaying

81 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

Hello there! (Gral. Grievous meme) I'm Martin and I've been a Game Master for 10 years now, 1 of them as a full time GM 🥳! Welcome to my table, adventurer! Here, your boldest fantasies shape an ever-evolving world, and every choice echoes through the ages. With 14 years of GM experience across narrative and tactical TTRPGs, I’m here to bring your characters to life through deep storytelling and help craft unique backstories that interlace with a high-fantasy realm tailored to your party’s tale. Your character’s actions can even alter the lore for future heroes to uncover. As we dive into rich roleplay and cinematic combat, you’ll see that scenarios are more than dice rolls—they’re chances to bring your character’s power and unique style to life, creating epic, memorable scenes. To deepen your immersion, I use Foundry VTT for maps, lore journals, and AI-generated NPC images, while Talespire enhances encounters with finely crafted 3D maps. Paired with a hand-picked soundtrack that adapts to each scene, these tools turn every moment into a full adventure. Whether you’re new or seasoned, let’s explore and create legends that leave us all wanting “just ten more minutes.”

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Reviews (22)

Proficiencies

Players say this GM is great at:

Creativity

Rule of Cool

World Builder

Dan avatar

Dan

Played 58 sessions

Wonderful DM he definitely embraces the rule of cool. It was my first time playing using roll20 sheets and talespire. He was very patient and was more than happy to explain when I couldn't find something. I will definitely be keeping an eye out for more of his one-shots and if he was running a campaign at a time that I was avalible I would jump at the chance to join. *update I am now in a long term campaign with Martin as my DM I am no longer a dnd newbie I can honestly say he a fantastic. I look forward to many more years of playing with him.

Marc avatar

Marc

Played 48 sessions

Martin is a very prolific and enthusiastic DM that always comes up with new ideas and invests a lot of time in his game and players. I've hardly ever felt my character to be a coherent part of a well-thought setting like I do in Martin's game. A couple sessions in and we already had some super memorable roleplay moments. Comes recommended in my book for sure!

Aldwin Benitez avatar

Aldwin Benitez

Played 5 sessions

Martin is a great storyteller & game master. He is very open to creativity and is extremely helpful with his experience of the game. Martin's campaign was my very first DND experience(ongoing) and being a noob was no problem, he was very patient and encouraging. Having him as your game master, you will surely have a blast!

Radiant Fortitude avatar

Radiant Fortitude

Played 1 sessions

Martin is a great storyteller and great for beginners like me. He is attentive and allows for player creativity. Adopting the "yes and..." rule, he creates a fun environment where one can be comfortable playing the game with strangers. He prepares an immersive world one can get lost in lore and creating unique character. Overall, I enjoyed the game so much and am willing to participate in further games with Martin.

Brittany Vick avatar

Brittany Vick

Played 1 sessions

Really loved playing with Martin.

Brad avatar

Brad

Played 1 sessions

He improvised in a character backstory detail that made for a very nice ending.

Character creation
Creating your character

For character sheets we'll use Foundry VTT, and talespire for combat and miniatures. Characters will be created together at session 0, focusing on the backstory, the narrative, and the goals of the character, as well as their custom item which will grow with them througout the adventure. Character stats will be rolled using 4D6, removing the lowest one, and re-rolling any 1s. Each character will gain a level 1 origin feature, as well as Ability Score Increases from their backgrounds. Homebrew is allowed and customization or reflavoring is encouraged, but has to be approved priorly. During our session 0 we'll go over the concept that you'd like to play, and work with other players to find hooks that join everyone together, sharing character secrets or rumors and focusing on the story and the feel of the characters.

What to expect
Preparing for the session

Have a web browser ready to join the link I'll send you for foundry VTT. You'll be able to see and edit your character sheet there. It's possible to join this link with mobile devices, though phones may prove difficult due to resolution constraints. Download Discord onto your preferred device, or use it on a web browser (whatever suits you), just make sure to have an account ready and join my server with this link. https://discord.gg/aWpcJsaqxF Have a microphone ready and set up for voice chat. Ideally be on a place without much noise. You can use your phone microphone or headphones, as long as your voice is clear it will be perfect. Though cameras are not required, they are encouraged to help with roleplay. Have steam installed in your computer, with an account logged. https://store.steampowered.com/about/ Download the guest version of Talespire https://store.steampowered.com/app/2881860/TaleSpire__Guest_Edition/

What Martin (The Fate weaver) brings to the table

• Foundry VTT and the a variety of curated premium modules. • A Talespire seat for beautiful 3D designed maps and miniatures. • Many "Devil's Bargains" and exceptions to rules. • Great rewards for creativity and out of the box solutions. • Personalized Homebrew and encouragement to bring your own. • Character driven world, focusing on role play and narrative. • Immersive and deadly encounters with high stakes and impact. • A background in Storytelling, Film making and Video game design. • A variety of voice acting options for NPCs. • In session music, ambience and sounds. • AI generated and curated images to portray emblematic moments. • Out of session question answering and community assistance. ---- Sign up perks ---- • Bring a buddy promo! Each game that you play in you get to bring a person for free! Share the joy of a one shot, or a small glimpse into a campaign you are part of with your IRL friends. This invitation can be used multiple times per player, but only when bringing in someone new to the server and registering to the game through SPG. • 50% off on any one shot once every 4 consecutive campaign sessions. • Access to my Discord server and its community. • Access priority for any future one shot or campaign • Post game survey where you can share your opinions and requests • Free session on the day closest to your birthday • Dedicated one-on-one calls to discuss character development in a campaign.

Homebrew rules

**Crucible of Fate** Everyone will roll a D6 at the beginning of a session. On a roll of 1 to 3, they belong to the player's pool, otherwise, they go to the GM pool. After rolling any D20, but before knowing the results, players may use any number of Fate dice available in their pool, adding them to the total result. Once a die has been used, it goes to the opposing dice pool. Some character abilities may require the use of Fate dice. **Deadly criticals** On a natural 20 attack roll, weapons and features deal full damage and roll their dice on top of it. **Soft criticals** When an attack exceeds the AC by 10 or more, all damage dice are maxed. The damage benefit can be changed into a grappling or shoving check on top of the regular attack's damage. **Heroic spellcasting** As long as a leveled spell is used as an action, a non-damaging cantrip may be used as a bonus action. **Actually useful helpers** The help action can only be provided if a creature is proficient in the skill check. **Alternative skills** Players can request to use a different stat for a skill check as long as it's justified by narrative. **Druidic knowledge** Druids can roll nature with wisdom as their stats. **Clerical understanding** Clerics can roll their religion checks using wisdom instead. **A sip of that** Creatures may drink potions as a bonus action. If they use their action instead, they gain the full benefits of the item, without rolling. **Life improvements** Living a good lifestyle will grant bonuses like temporal hp, additional hit dice, etc. depending on the type of pleasure and the cost of it. **Evolving cantrips** Your non-scaling cantrips will get better as you level up, based on the [Evolving cantrips PDF]( https://drive.google.com/file/d/1R1BhBtKxTHR4WfsIkX5nKnXgkCj9CeXa/view?usp=drivesdk) **Heroic points** As a reward to daring actions, great roleplay, or amazing ideas, you'll be awarded a heroic point, which can be used as a free action to gain one of the following: - An automatic success. - Infuse double damage on an attack check - Make one normal action as a legendary action outside of your turn. - Bend the rules of the world slightly These unique effects must be described as an epic moment. **Ritual resurrection** Except for revivify, any other resurrection magic will require a ritual, where multiple creatures make skill checks. **True curses** The remove curse spell only shows you the way of removing a curse, be it a ritual, a quest or any other form of story development. **Clashing mana** When a spell is dispelled or counterspelled, there's a chance for the magic to cause a random mishap. **Working economy** Monetary values for the setting have been adjusted to reflect a real working economy, with actual uses for copper and silver coins in everyday life and lower levels. **A whole new world** The species of Etharis have been changed from traditional 5e D&D. Racial traits have a place and impact on the lore, life and religion.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety
How Martin (The Fate weaver) creates a safe table

Over the course of the campaign, players will experience a character driven balance between combat, exploration, and roleplaying, though specific sessions may focus largely (or sometimes entirely) on one aspect of the game. During our session 0 we'll go over the setting and the safety tools to be used, which may be shared in the public text channel for the campaign, or requested privately through DM. We'll go over a consent checklist to make sure nothing uncomfortable to anybody can arise, and introduce the line and veils safety tool. After each session we'll take 10 minutes to go over wishes and stars for each player, as well as a little bit of feedback.

Content warnings
Character Death
Death
Devils / Demons / Fiends
Gore
Language/Cursing
Safety tools used

Frequently asked questions