Songbearers, a Mythic custom adventure levels 11-20
Pathfinder 2e | Campaign
About the adventure
No traveler is ever alone on their journey. One’s self is endless, For you depend on others And others depend on you all your fates are intertwined Yama, Goddess of travel, adventure and friendship Songbearers is a campaign set in the homebrew land of Lilia—a realm where gods once walked, battled, and flourished for eons until their sudden, mysterious disappearance. In their absence, only Song Fragments remain: shards of divine essence that awaken legendary powers within chosen heroes. One such hero, Torch, a goblin champion of Sarenrae, has recently sacrificed himself to ignite the sun, earning the Dawnflower’s blessing and returning her influence to the material plane. Thus, the Age of Silence has ended, and the Song has begun. Are you excited for the new release of War of Immortals? Do you also want to play an exemplar or an animist but feel that the class might steal the spotlight a bit too much from other players? Then join this campaign in which everyone will follow a mythic path! Songbearers is a high fantasy adventure that spans from level 11-20, in which you will collect Song Fragments and use them to bring the Gods back to Lilia. There will be a great focus on Exploration, Roleplay and epic combats. Exemplars, Animists, Champions and Clerics are heavily recommended for this campaign. Variant Rules: Mythic Options Gradual Ability Boost Free archetype as a mythic quest reward Homebrew Relic Sets --> Represented by Song Fragments, these will be customized to your character and will represent a form of character growth across the adventure Stamina Rules if no one is interested in playing a support/medic/healer type of character.
2 years on StartPlaying
78 games hosted
Highly rated for: Creativity, Inclusive, Voices
Average response time: 8 hours
Response rate: 100%
Game Master Reviews (21)
Proficiencies
Players say this GM is great at:
Creativity
Inclusive
Voices
He embraces and rewards player choices, even if they're ill advised. That's hard to find, much less in an AP/module. Despite a busy schedule with multiple groups to maintain, Gabriel always feels totally present and engaged, and keeps up a fun attitude/atmosphere. Get on the Plants train, you won't be disappointed.
Gabriel/Plants is an amazing teacher and GM for Pathfinder! He is very thoughtful and kind, such a breath of fresh air as a newbie to Pathfinder. He also really gets into the role play and quickly adapts to how the group likes to do it! If you are looking for a GM on Pathfinder, you can't go wrong with him!
Plants is a great GM when it comes to keeping the game moving. His characters are interesting and interactive and when rules questions come up he either knows the rule, or makes a ruling to find out later, but keeps the game moving. He allows to the rule of cool and player creativity.
Plants is a pretty cool dude. He gets really hyped when you do fun RP stuff in game. It feels like he is playing the game just as much as I am, which I love. I want the GM to be having fun just as much as us. He allows us to RP situations that others may just play off as "kill and go." He uses voices which is cool. Overall a really fun person to play with.
Additional details
How to prepare
Bring a working microphone, no webcam required. No prior knowledge of mythic rules is required, I will give the possibility of teaching them during play.
What I provide
I will bring custom maps, high quality foundry modules and immersive moments in a rich homebrew world on which I have worked on for more than three years now.
Gameplay details
During session 0 we will go through all of the Lines and Veils. You can expect a rich homebrew world with very cinematic set pieces and experiences. This adventure is for players level 11-20. A good grasp of Pathfinder 2E is required before joining.
Content warnings
• Cults
• Death
• Devils / Demons / Fiends
Safety tools used
• X, N, and O Cards
How will character creation work
Characters start at level 11. We will go over character creation during session 0.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Intermediate
Platforms used
• Foundry VTT
More upcoming games
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 10:00 PM UTC
Mar 16 / Session 16
3-4 Hour duration
1 / 6 Seats filled
Schedule
Requirements
Experience required: Intermediate
Age: 18+