StartPlaying logo
Spelljammer | Rockets & Rayguns: Venture Beyond the Stars

Spelljammer | Rockets & Rayguns: Venture Beyond the Stars

Dungeons & Dragons 5e | Campaign

About the adventure

Grab your ray-gun, strap on your rocket-pack, and soar off into the adventure of a lifetime β€” to forge your destiny among the stars! Your mission? To claim undiscovered territory among the stars in the name of Spelljammer Academy! 🀺 As a swashbuckling cadet, you've been chosen to soar across alien stars, charting your own course, chasing adventure and writing your legend amidst the constellations. 🌌 Your choices shape a galaxy-spanning emergent narrative filled with extraplanetary locations and ancient, alien technologies to discover. βš“ Choose your crew from a cast of colorful NPCs and customize your ship with unique discoveries and inventions! πŸ§‘β€πŸš€ Make unforgettable allies (and enemies!) as you venture into the undiscovered countries of the interstellar void. πŸš€ Face off against the oppressive Imperial Elven Navy to stake your claim in the final frontier! What will you discover when you Venture Beyond the Stars? Outer-space is unlimited but spaces are not! Enroll today! Spelljammer | Swashbuckler | Pirates | Wildjammer | Adventures in Space

Party notes

Using D&D 5e 2024 Rules. Start at Level 4. Links to setting information and the D&D Beyond campaign are provided on request. Characters will reach level 15 by end of campaign. Session 0 will be a group discussion on content and safety along with a review of the campaign and character generation.

5.0

(42)

LGBTQ+
Queer
Neurodivergent
Artist
Voice Actor

3 years on StartPlaying

211 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: Under 1 hour

Response rate: 100%

Game Master Reviews (42)

Proficiencies

Players say this GM is great at:

Creativity

Inclusive

Teacher

Brian avatar

Brian

New review

Played 6 sessions

Incredibly kind and knowledgeable and made sure to be available to clarify and offer insight throughout the various sessions and time in between.

Tony avatar

Tony

Played 26 sessions

Great DM that knows the rules really well. Together with his partner, they are super knowledgeable and spend a lot of time on their Foundry VTT making the whole experience simple and immersive.

Kevin avatar

Kevin

Played 12 sessions

Grendell is a great GM. He is able to balance patience with a professionalism that keeps everyone from new players to veterans engaged and comfortable in every session. There is room for players to be a part of the storytelling, to role play and to always have fun in his games. He clearly has an incredible grasp of the rules, which he uses to optimize the player experience and keep the game moving, while also being flexible enough to engage with the players on which aspects of the game they want to focus on and mold the experience to the group. Overall a lot of fun to play with.

Rachel Bradshaw avatar

Rachel Bradshaw

Played 11 sessions

Grendy is an absolutely fabulous DM - warm, thoughtful, welcoming and patient. I'm having the BEST time!!

Samuel or Sam avatar

Samuel or Sam

Played 19 sessions

Currently enjoying two awesome campaigns with Grendi. Him and his co DM have an awesome discord setup. They are excellent for answering any questions anyone has in a very friendly and helpful manner. Very engaging gameplay and adapts to his players and their characters well. Awesome GM team. Thanks Grendi and Breezy!

Lucie avatar

Lucie

Played 1 sessions

Great GM.

Additional details

How to prepare

You will need a working PC with a mic and probably a head-set. You will also need a discord account and join my discord (https://www.funlandia.org). All games will be hosted on my personal self-hosted Foundry server. D&D beyond is an excellent choice for character creation. If you need campaign resources they can be provided at no extra cost.

What I provide

My best asset is an extensive history of gamemastering. My approach to roleplaying is to create a complete experience for my players. The problem of "boring travel" is solved with a system of hex-crawling that allows for organic character growth, vivid lyrical immersion, and emergent storytelling. As a result, my sessions are much more focused on mystery, exploration, and social encounters than a typical "hack and slash" 5e campaign; and because the story is driven by the player choices, we will often go off-road of the module. I also voice-act most NPCs. 🌐I bring a complete, hand-crafted roleplaying experience with everything you need to fully immerse yourself, utilizing a huge array gaming assets that make each session with me run fluidly from scene to scene. βš”οΈ Strategic combat is also a focus of my D&D games! Combat with multiple phases, changing terrain, interesting custom creatures, and environmental effects make each combat unique. ⌚ Players will collect downtime days every session (tracked and recorded for you!) along with enough GP to participate in downtime mini-games between sessions on the discord. Craft magic items, research mysterious occurrences, learn new proficiencies and more! πŸ–₯️ I have a beautiful online gaming space powered by FoundryVTT and a host of quality-of-life modules to ensure an immersive player experience. I make custom visual aids and have a large library of thematically curated instrumental music that plays through the Foundry, dynamically adapting to the mood of each scene. As a result of this complete gaming experience, players at my tables are able to forge memories that will last a lifetime, to be recounted time and again! I look forward to gaming with you soon!

Gameplay details

Player comfort and safety are my primary concern when gaming. For your safety, I provide the Monte Cook's consent in gaming form (optional); if you have specific triggers this is a good way to highlight them to me. If there is clarification needed, I can provide it on follow-up. I will be clear with content warnings on a per-session basis. Of course not all concerns can be addressed but if anything comes up in game typing "red card" or "x" in chat will prompt a fade to black and a check-in. It is my policy that player-versus-player action is forbidden unless everyone at the table consents. We're here to play a team and work together! This game is player-driven, meaning your character is free to pursue their ambitions and follow whichever leads they think are important. I view gaming as a collaboration, and your choices will have a meaningful impact on gaming. Whatever you pursue is what we will end up engaging with!

Content warnings

β€’ Deep or Large Bodies of Water

β€’ Death

β€’ Drowning

β€’ Fire

β€’ Guns

β€’ Kidnapping

β€’ Prejudice

β€’ Suffocation

β€’ Slavery

Safety tools used

β€’ Debriefing

β€’ Luxton Technique

β€’ Monte Cook RPG Consent Checklist

β€’ Open Door

β€’ Session 0

β€’ Stars and Wishes

β€’ X, N, and O Cards

How will character creation work

Characters start this adventure at 1st level using the standard point buy or array. Each character has normal starting equipment plus 250 gp to spend on additional nonmagical gear. Characters of any origin are suited for this adventure. If you want to play a character who hails from places where spelljamming is common, consider using one of the dozens of expanded character options in "Spelljammer: Adventures In Space" or the third party supplements, "Dark Matter", or "Wildjammer: More Adventures in Space", which will be made available as a part of joining this campaign. I recommend using D&Dbeyond to generate your character if using official options. If you need access to campaign materials or any help with character generation, let me know! Wildjammer | Space | Dark Matter | Mage Hand Press | Third Party Options | Custom | Homebrew

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Beginner

Platforms used

β€’ Foundry VTT

β€’ D&D Beyond

β€’ Discord

1 SEAT LEFT
$30.00

/ Session

Each player will be charged when a session starts.

Details

Bi-weekly / Sunday - 1:00 AM UTC

Jun 15 / Session 8

2.75-3 Hour Duration

5 / 6 Seats Filled

Schedule

Sun, Jun 15 | 1:00 AM - Session 8

Sun, Jun 29 | 1:00 AM - Session 9

Sun, Jul 13 | 1:00 AM - Session 10

Sun, Jul 27 | 1:00 AM - Session 11

Sun, Aug 10 | 1:00 AM - Session 12

Sun, Aug 24 | 1:00 AM - Session 13

Sun, Sep 07 | 1:00 AM - Session 14

Sun, Sep 21 | 1:00 AM - Session 15

Sun, Oct 05 | 1:00 AM - Session 16

Sun, Oct 19 | 1:00 AM - Session 17

Requirements

Experience required: Beginner

Age: 18+