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Phantoms and the Phantasm
A shadow of chaos descends over Egorian, and the thieves guild is catching the flak for it. Weather this storm, and turn the city your own.
$20.00
/ Session
Details
Weekly / Saturday - 11:00 PM UTC
Dec 20 / Session 48
Session Duration / 3.5–4.5 hours
5 / 5 Seats Filled
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Schedule
About the adventure
You are a thief team; given missions to seek out and collect specific treasures, or loot the homes of the wealthy of Egorian; the City of Thorns and capital of the devil dealing nation of Cheliax. Stalk the streets, get the goods, and get paid a lucrative career. But all is not perfect for the Egorian Phantoms, a rival thieves guild is beginning to rare its head and spread the shadow of its influence throughout the city. Despite the pressure of Aristocracy, Political power, and the influence of the Hells themselves, it is the competition that will really test your mettle. Phantoms and the Phantasm is a homebrew gestalt(two classes per level) campaign for Pathfinder 1st edition with one condition; one of your classes every level is Rogue, Bard, or Ninja. The plot is a secretive web of intrigue and undercutting; Keep silent, keep secret, and get what you need. But be aware that you're not the only ones after these items. I do seriously consider any 3rd party content suggested or requested, including D&D 3.5e material! This campaign focuses on Stealth, Skills, and RP, and utilizes the Intrigue rule subset!
Meet the Game Master
5 years on StartPlaying
644 games hosted
Highly rated for: Knows the Rules, Storytelling, Creativity
Average response time: Under 1 hour
Response rate: 100%
About me
#No-AI : I will never use AI in my creative process. I won't allow AI generated character art. I'm a 33 year old Aussie that's been GM'ing for roughly 20 years! I run all sorts of games, from gauntlets to puzzle-a-thons, Player Driven to Arch-nemesis. I'm also hyper flexible with my games, able to run a large number of systems and able to learn a new system extremely quickly. I adjust my games plot and encounters based both on Player composition and character composition. If you join two different games that have the same main plot, they'll maintain different atmospheres regardless. I've run most genre's of games, and have been known to genreblend very easily. I've even turned a Pokemon PTU campaign into something more reminiscent of Deadspace. Though such games will be more on request and are limited to how flexible the system is. I'll own up to and take responsibility for any errors I make in both Story and Mechanics. No-one's perfect but I strive to recover from my failings as best I can at all times.
View Profile →Character creation
Creating your character
Characters will be built together as a group on Discord. To ensure characters mesh together and the group works.
What to expect
Preparing for the session
A microphone will be necessary, webcam optional. Accounts on Discord and Roll20. And finally; Enthusiasm, Imagination, and a strong stomach.
What Atlas brings to the table
Extensive experience and a professional attitude. A thorough understanding of the setting and mechanics sufficient to twist stories to more suit the group than expressly written.
Equipment needed to play
Computer
Microphone
Platforms used
Safety
How Atlas creates a safe table
I consider all players content concerns before a campaign, and am willing to fade, skip, or alter content in order to prevent any issues. X,N,O cards will be present; if you can't handle something, don't worry, you won't need to explain yourself. I'm also always free to listen to concerns or venting aftergame.
Content warnings
Safety tools used


