Temple of Elemental Evil - 5e Conversion of a Classic

Image by sandara

Temple of Elemental Evil - 5e Conversion of a Classic

Infiltrate the lawless village of Nulb to uncover a rising elemental cult. Brave the Temple’s shifting factions and relive a beloved classic in 5e!

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Saturday - 6:00 PM UTC

Mar 28 / Session 1

Session Duration / 2.5–3 hours

4 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Sat, Mar 28 | 6:00 PM – Session 1

Sat, Apr 04 | 6:00 PM – Session 2

Sat, Apr 11 | 6:00 PM – Session 3

Meet your party members

4/6

About the adventure

This 5e conversion brings the absolute best of the legendary Greyhawk mega-dungeon to life. The Temple of Elemental Evil stands as a monumental landmark in D&D history, offering a masterclass in atmospheric dungeon crawling and dark fantasy. This sprawling complex is far more than a series of combat encounters; it is a living, breathing ecosystem of malice where the very architecture hums with the power of the primordial elements and ancient, demonic influence. Starting Level: Level 3. Characters begin with their full subclasses, ready to dive straight into the danger. The Ultimate Mega-Dungeon: Explore one of D&D's most iconic locations—a massive, multi-layered complex filled with secrets, traps, and ancient magic. A House Divided: The core of the experience lies in the internal politics of the four Elemental Cults. Air, Earth, Fire, and Water vie for supremacy, allowing clever parties to use diplomacy and deception as effectively as a sharpened blade. Atmospheric Horror: From the eerie, vine-choked ruins of the upper works to the mind-bending surrealism of the Elemental Nodes, the environment shifts to keep players in a constant state of wonder and dread. Grim Secrets: Uncover the dark history of the site's construction and the sinister forces that were bound beneath its foundations eons ago. Legendary Stakes: The campaign culminates in a desperate struggle to maintain the seal on a captured demoness, ensuring the world doesn't fall to the creeping rot of the Abyss.

Game style

Rule of Cool (RoC)

Combat Heavy

Roleplay Heavy

Meet the Game Master

5.0

(43)

DMs Guild Writer
Streamer
Podcaster
Published Writer
Game Designer

1 year on StartPlaying

622 games hosted

Highly rated for: Creativity, Knows the Rules, Sets the Mood

Average response time: 8 hours

Response rate: 83%

About me

🎲 “Hold on, let me roll Persuasion first… success!” Hello, I’m Tyler — a storyteller, designer, and lifelong gamer with decades of experience behind the screen. My players describe me as Immersive, Supportive, and Masterful. I’ve guided hundreds of players through unforgettable games at conventions, on streams and podcasts, and in home campaigns across North and South America. I’ve collaborated with publishers like Onyx Path, Free League, Chaosium, and Helmgast, and I’m also a published writer and designer with credits in both indie and professional TTRPG projects. Whether it’s your first session or your hundredth, my goal is always the same: create a safe, inclusive space where your story matters. I invite you to explore my reviews and join a game to see why so many players return to my tables again and again.

View Profile →
Character creation

Creating your character

I’ll work with you to craft a character that both excites you and complements the group, so you can step right into the adventure ready to go!

What to expect

Preparing for the session

All you need is a working microphone, a stable internet connection, and your imagination!

What Tyler brings to the table

I’ll bring Foundry to life with dynamic maps and ambient music to set the mood. All compendiums you’ll need will be ready, and I’ll also provide PDFs to support your play. My goal is to make every session feel like stepping into a living, breathing saga.

Homebrew rules

I keep rules simple and fast-flowing. Expect cinematic combat, generous use of the Rule of Cool, and narrative moments that always take priority over strict mechanics, ensuring the story shines brightest.

Equipment needed to play

Microphone

Safety

How Tyler creates a safe table

Prior to your first session we’ll go over lines and veils (filled out anonymously ahead of time) so everyone’s boundaries are clear and respected. My goal is for you to feel safe, comfortable, and excited every time we play.

Content warnings

Safety tools used

Frequently asked questions