Age of Ashes š„ Tomorrow Must BURN! [LVL 11]
Pathfinder 2e | Campaign
$25.00
/ Session
Details
Weekly / Sunday - 12:00 AM (UTC)
Jan 12 / Session 9
3-3.5 Hour duration
4 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+
About the adventure
The Cult of Cinders has been defeated by a group of heroes, but a mysterious portal must now be explored by a new party. Below a castle lies gateways that lead to places the mysterious cult launched assaults on a nearby settlement - and YOU must take up the charge to dive in headlong and find out who is behind the nefarious plot. * * * * * * * * * * * āļø Using my extensive experience as a GM and as a Foundry VTT host, I will take you through an unforgettable adventure in a system designed from the ground up for just that purpose. In an environment and story built for you and your party, you will get to take chances, make mistakes, and push open the sides of the adventure. This will be a highly responsive campaign where you get to paint the canvas in your own color. š² This game will be run using the premium prepared maps and content in Foundry VTT, along with plenty of custom battlemaps which will be included in the game when appropriate, making sure that your experience with the game will be unlike anyone else's. š Using an expansive array of content across tons of source books, you'll have the ability to create the perfect character that fits your style, all built into Foundry. š With Stars and Wishes, YOU get to decide who the heroes of your team are. Award inspiration to your allies, and enjoy a custom adventure journal that details your journey! š± Life is hard; Playing roleplaying games shouldn't be. Your time is precious, and will be respected - I pride myself on giving everyone the attention and spotlight they deserve, and giving you an experience that leaves you hyped for the next game, and great times to share with your friends. Now it's YOUR turn to roll.
1 year on StartPlaying
371 games hosted
Highly rated for: Sets the Mood, Creativity, Teacher
Average response time: 1 hour
Response rate: 100%
Additional details
How to prepare
I only request that you must have a working mic, and if you wish to have voice activation on, that you don't have excessive background noise or are willing to switch to push-to-talk if it becomes an issue. Players should have a character ready to go before sitting down to play. I use FoundryVTT and Discord as my methods for Roleplaying, though no experience is needed with Foundry to start - all you need is a bit of patience to learn, and we will teach. I also have a character generation server ready to go that you can use to get ready for play. A Discord account is required. Besides that, no software is needed! Some recommended tools to assist in character creation could be Pathbuilder, and learning basic familiarity with the Foundry VTT tool controls is an asset, but not required. I love creating stories that I can share with my own friends, and I know you will too - this adventure path is sure to bring lots of memorable moments of brevity, levity, close calls, nail biting victories and heart wrenching defeats.
What I provide
Besides everything you'd expect from a virtual TTRPG module professionally prepared, you'll have access to a living adventure journal that details how you and your teammates have done in the campaign so far. Very useful for sharing stories with friends, looking up notes for things the group may have forgotten, or even just for having a good laugh about the good times and the bad. I also have a lot of purchased virtual content that I like to use - premium maps that I have made myself or have subscribed to, and my adventures are never limited to what's written in the campaign books. Any maps that you would like to have access to for your own uses can be 'brought home', and a copy will be provided on request, as long as that map was 'fully explored' in-game.
Gameplay details
If you've joined for session 0, it is part of session 1. We'll spend most of that session solidifying campaign themes, making sure everyone's character fits, and we will all have a chance to lay all our expectations out on the table and verify everyone's up for what's involved in the adventure. I have no problem changing the content of the adventure path to better suit people's comfort levels, and this is what the lines and veils will be used for.
Content warnings
Safety tools used
ā¢ Breaks
ā¢ Lines and Veils
ā¢ Open Door
ā¢ Session 0
ā¢ Stars and Wishes
ā¢ X, N, and O Cards
How will character creation work
Session 0 we'll get together and go over the player's guide, and come to a group consensus about how to form the adventuring party. We can do character creation together, letting the more experienced members of the group help the newer ones. It's not a particularly long process, and I'm open to people changing some aspects of their character early on in the campaign.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Low
Experience level
Open to all
Platforms used
ā¢ Foundry VTT