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Campaign - Tales of the Rose - DND 3.0/3.5/Homebrew

Campaign - Tales of the Rose - DND 3.0/3.5/Homebrew

Dungeons & Dragons 3/3.5e | Campaign

About the adventure

This is a 3.5 Campaign with some 3.0 books allowed. No player may start with access to Psionic Powers, or Divinity. Physical Combat, Arcane Magic, Divine Magic, and Warlock Invocations Promoted. There are a lot of classes that are allowed still so be creative! Do you have the potential to grow and explore the world? === Starting Effective Character Level 9th (Non Gestalt, No training, Standard LA Buy off, No Divinity until 21+ HD, 72,000 Gold Start.) (No noble lineage, divine lineage, or direct military connection requested for character backstories for this run.) (Templates and Non standard races can be used but must be accounted for.) Some examples include: Goliath, Aasimar, Tiefling, Drow. == Be prepared adventurers. The world will welcome you with Magic and technology, once lost to the ages. With the rise of Basil the Turtle King everything changed. == It has been 191 years since the rise of Basil the Turtle King. Magic and Technology have spread across the realms as the nations united and alliances were born. Now the Continent of Salimar has started to explore the Oceans and Sky! To the South lies the island of Oulva. The Island Chain known as the Archipelago lies to the far West. Both Lie Shrouded in Mystery, Deception and War can you uncover their truths? == The nation of Calimow is under assault by the forces of Margonzen led by Drak the heir to Emperor Vladimir. Hordes at his disposal, allied with a Titan of Lore, and Terry the Devourer of Dawn (Tarrasque) the nation of Calimows fate seems grim. The Immortal Werebear King of Calimow Octavius and the Scorned Queen Elena Greenleaf rouse the nation and their allies to the Defense of the Kingdom! == This world has free roam capability as well as core story line quests, hidden Easter eggs, and quests that have multiple hidden prerequisites. Giving players the ability to explore the realms, chart new lands, and learn the History of The Damned Trigonal! Evil Villains: 1. The Scourge of Salimar, also known as Kilian Draconis The Dragon Emperor, Avatar of Tiamat! 2. The Voice of Vecna, also known as Anthereon Glockovich the Demi Lich! 3. The Fangs of Evil, also known as Demetri Greenleaf the Dark Lord! Good Heroes: 1. The Turtle King of Targon, also known as Basil the Rose! 2. The Mad Gnome King of Falir, also known as Yoyo the Sniper! 3. Baron Loken Togaden of Ryu, (region within Targon), also known as Trainwreck, Avatar of Kord! 4. The Scorned Queen of Calimow, also known as Elena Greenleaf, sister of Demetri! 5. The Immortal Weretiger King of Calimow, also known as Tiberius Octavius Octa! Multiple other Powerful and influential beings are scattered across the realms. Continents: Time: X Space: X Dimension: X Prepare for an adventure that will allow you to use your imagination and knowledge. Experienced and new players are both welcomed and training/guidance can be given if requested. Countless adventures await you, do you have what it takes to change the world?

4.6

(10)

3 years on StartPlaying

129 games hosted

Highly rated for: Creativity, Storytelling, World Builder

Average response time: 12 hours

Response rate: 100%

Additional details

How to prepare

Please be prepared to utilize roll 20. Dice, a notepad, and a pencil are recommended but not required. A notebook is usually helpful during 1 - 50 campaigns. Character creation would be best handled prior to the start of the session, final touches can be done during zero hour before session. I can assist with character creation if requested. Character leveling should be done in between sessions, I can also help during zero hour before session. A Mic would be preferred so I can hear the players or webcam for their dice rolls if using real dice. I will require a digital character sheet on roll 20. I also would suggest an addition physical copy of the character sheet.

What I provide

Dice, miniatures, custom maps, Physical copy of some DND 3.5 books. (PHB, DMG, MM1, Spell Compendium and a few others. I will be collecting more books to utilize during campaigns. Also we all have the core and additional texts searchable via online and or through PDF.

Gameplay details

Adventurers can expect a healthy balance of combat, role-play, with a few puzzles and riddles along the way! According to the current calendar it is the year 697. In the year 506 the truth was revealed about how the world survived cataclysmic changes Most races had lost the first 20,000 years of the world's true history. (After Snap = AS, After Flash = AF, After Death = AD) (191 AS), (20,696 AF) (22,697 AD). The Elves have been around since the beginning of time as have the Dragons. The world is a post Apocalyptic Earth that is roughly 5 Billion Years Old. Enjoy the modified world!

Content warnings

Safety tools used

Aftercare

Bleed

Breaks

Debriefing

Open Door

Session 0

How will character creation work

New and experienced players are welcome! This is a 3.5 Campaign with some 3.0 books allowed. No player may start with access to Psionic Powers, or Divinity. Physical Combat, Arcane Magic, Divine Magic, and Warlock Invocations Promoted. There are a lot of classes that are allowed still so be creative! Do you have the potential to grow and explore the world? === Starting Effective Character Level 9th (Non Gestalt, No training, Standard LA Buy off, No Divinity until 21+ HD, 72,000 Gold Start.) (No noble lineage, divine lineage, or direct military connection requested for character backstories for this run.) (Templates and Non standard races can be used but must be accounted for.) Some examples include: Goliath, Aasimar, Tiefling, Drow. ==== Characters will be created on Roll 20 but I do recommend keeping a physical copy as well. Character creation should be done prior to the first session. Assistance with character creation is available upon request.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Roll20

2 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Bi-weekly / Thursday - 4:00 PM UTC

Apr 17 / Session 10

5-10 Hour duration

6 / 8 Seats filled

Schedule

Thu, Apr 17 | 4:00 PM - Session 10

Thu, May 01 | 4:00 PM - Session 11

Thu, May 15 | 4:00 PM - Session 12

Thu, May 29 | 4:00 PM - Session 13

Thu, Jun 12 | 4:00 PM - Session 14

Thu, Jun 26 | 4:00 PM - Session 15

Thu, Jul 10 | 4:00 PM - Session 16

Thu, Jul 24 | 4:00 PM - Session 17

Requirements

Experience required: Open to all

Age: 18+