[VtM v5] - London: After the Fall - Shadows of the Crown
Vampire: The Masquerade 5th Edition | Campaign
About the adventure
In Shadows of the Crown, you and your coterie are the Camarilla’s best hope to reclaim London. After the city’s entire Kindred population was wiped out by hunters, the once-great stronghold of the Camarilla now lies in ruins. Mortal Londoners carry on, blissfully unaware of the supernatural devastation beneath their feet, but you have been chosen to establish the first foothold in a city ripe with opportunity and danger. With no local allies and your sect’s power shattered, every decision you make will shape the future of the Camarilla in London. This game is for players who enjoy being at the center of political and social intrigue, where strategy, diplomacy, and careful maneuvering are key to survival. You’re not just surviving—you're rebuilding an empire, one delicate alliance and power play at a time. The Anarchs and Sabbat are lurking, eager to claim their own stakes in the fallen city, and every move you make could trigger consequences that ripple across the other games. Your characters aren’t simply players in the game—they are the architects of the Camarilla’s return. As your storyteller, I specialize in crafting immersive worlds where every choice feels weighty and impactful. Your characters' actions won’t just affect you; they will affect an entire city’s destiny. You’ll have the chance to navigate the complexities of rebuilding a fallen empire, knowing that safety, comfort, and inclusivity are always at the core of our game. It’s a world where strategy matters, and where your voice shapes the story every step of the way.
Game style
Rules as Written (RaW)
Games that are ran “Rules as Written” emphasize realism and stick to the letter of the rules, allowing players to explore creative solutions while still operating under a consistent rule set. Players have the ability to utilize the rules in creative ways to create awesome characters and moments in the game.
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
4 years on StartPlaying
315 games hosted
Highly rated for: Creativity, Storytelling, World Builder
Average response time: 2 hours
Response rate: 100%
Additional details
How to prepare
Players will need at least a Discord account and microphone, although use of webcams is strongly encouraged in order to benefit from visual cues that encompass the majority of communication.
What I provide
I will provide access to all but the most recent books for the setting, a Discord server with all of the setting information available, and ambient music to help put players into the setting. I do my best to alter my voice for different characters. I generally embrace Rule of Cool over Rules as Written, at least in the moment until the rule can be researched.
Gameplay details
Session 0 will be used to establish guidelines, as well as to gather responses to the Monte Cook checklist. An overall checklist will be compiled and provided, not only for this group, but for all three groups at once.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Open Door
• Session 0
How will character creation work
Character Creation will occur within Session 0, with my messages open for questions leading up to Session 0.
Players can expect
Combat / Tactics
Low
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
$10.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Thursday - 11:00 PM UTC
May 15 / Session 10
3-3.5 Hour Duration
6 / 6 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+