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G100 Cameo Player Seat Filler | 1 Session/Week | Animancy Press

G100 Cameo Player Seat Filler | 1 Session/Week | Animancy Press

Dungeons & Dragons 5e | Campaign

About the adventure

Play in any Animancy Press game with an open seat using the SRD or your own WotC and Partner content library on DNDBeyond using the Beyond20 Browser App or Roll20 characters. # Currently Running Curse of Strahd (WotC) Lost Mine of Phandelver (WotC) Hidden Shrine of Tamoachan (WotC) Forgotten on the Isle of Mnemos (Homebrew) Process: Each game has a dedicated Discord channel arranged in categories by the day of the week. 1. Check the game's session zero thread to ensure that you will fit into the campaign. 2. Check the player manifest thread to ensure that a space is available (no more than 5 players) and post your intention to join the game by right clicking on the post containing the Player Manifest and clicking "Copy Text," then paste it to game's main channel introducing yourself and ask for the party's present level to begin making your character. The Character/Player Manifest includes the player's discord name, their character's name(s), species, subclass, and background. Please create a character that will compliment the party. 3. Play D&D when if fits your schedule!

Recruiting notes

Play in any Animancy Press game with an open slot and get notified when players miss sessions! Adventures I may be running include: Curse of Strahd, Lost Mine of Phandelver, Dead in Thay, Hidden Shrine of Tamoachan, Tomb of Horrors, Forgotten on the Isle of Mnemos, Icewind Dale: Rime of the Frostmaiden, and more! Point Buy | Use Any Official or Partnered Content Sold on D&D Beyond | Use rules for Starting at a Higher Level, DMG, p38 or see below: https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-a-campaign#StartingatHigherLevel * Group & Military Discounts (contact me) * LGBTQIA+ Friendly * Premium maps and Token Art. * DM with 15,000+ hours as a Pro GM.

4.9

(49)

DMs Guild Writer
Artist

1 year on StartPlaying

544 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: 3 hours

Response rate: 100%

Game Master Reviews (49)

Proficiencies

Players say this GM is great at:

Creativity

Knows the Rules

Teacher

Corey Reynolds avatar

Corey Reynolds

New review

Played 8 sessions

This guy is the bomb!!! Extremely helpful to new players, and makes the entire thing an experience!!!! 10/10 recommend!!!

Samuel avatar

Samuel

New review

Played 20 sessions

Been playing with AP for a few months now, have NOT been disappointed. Keeps the game moving well and leaves room for the roleplay, both with npcs and between pcs. Highly recommend him!

Jonathan avatar

Jonathan

New review

Played 9 sessions

AP games are action packed and detailed. He is very efficient in gaming tools that makes complex maps, combats and actions move seamlessly. The music with each map/room sets the tone and player can construct their character emotions and actions with ease. Highly recommended great DM for all rpg experience levels.

Fara avatar

Fara

New review

Played 9 sessions

Great DM! I really enjoy the voices and interactions he creates for his players. Would play with him again!

BlueMage CXIV avatar

BlueMage CXIV

New review

Played 9 sessions

This guy is an awesome GM who excels at crafting stories tailored to your specific character! They are incredibly accommodating, whether you're playing in a built-to-suit campaign or exploring published modules. I'm excited to continue delving into my character's story in our game and strongly recommend them to anyone looking for a dedicated and skilled 5e GM.

Justin avatar

Justin

Played 2 sessions

It's very obvious that he either has too many campaigns, is aggressively multitasking during campaigns, has lost the love for DMing, or all of the above. During the first session, it was abundantly clear that this DM had no direction and had no intention of doing anything to guide the party or tell a story. We all began with the standard "you meet in a tavern". However, there was no extension of that. Literally just: "You are all new to the town and are in the tavern." After a long pause, he mentions an NPC talking about dragons in the area. Picking up on the hook, I have my character interact with the man, but the conversation is very one-sided with only basic responses that show no character and don't appear to build up towards anything. When the conversation peters out (since I have nothing to draw on), silence fills the virtual room again. The DM does nothing to prompt our characters to so much as meet and form the party that will be the basis of the campaign. And no: There was no campaign hook to bring us together. One of us decides to address the entire tavern, saying they want to do some work for the city and are happy to work with others. Clearly, they are put on the spot, but we all want a reason to work together, so the party agrees to work together for no real reason aside from the above table desire to play the campaign. Although we had pre-decided which of the postings we were going to pursue at the conclusion of our previous session, the DM still has us walk to the board and asks us which of the listings we would like to do. We remind him of our decision, and then there is a significant pause which I can only attribute to him hastily prepping the story for that quest. His descriptions of the location are painfully barebones and detrimental to the experience, as we are investigating a murder/kidnapping. Finding clues and uncovering the truth is very difficult when all of the details you get are "the place is abandoned, and seems to be picked clean." We specifically asked to investigate if there are any hidden rooms or trap doors. After we roll our investigation, he tells us nothing of what we were specifically looking for, but instead draws our attention to what I assume to be a planned clue which was in a separate room and, again, completely unrelated to what the roll actually was for. Later in the session, we are in combat and he noticed that not the entire party was in initiative. He then asks the other person to roll. The other person had not joined the session that night. Animancy admitted that he didn't even realize we were missing someone. Shortly afterwards, we decide to go to a specific location and call it out by name. The DM then takes us to a completely different location, which I assume to be the next big place in this mystery we're solving. Myself and another player have to stop him and tell him that we just said we were going somewhere else. After a moment of confusion, he takes us to where we originally wanted to go and then gives us a barebones, apathetic encounter with a priestess who we were hoping to get information from. It was at this point that I felt pretty confident that the DM was not listening to us, had done zero preparation, didn't care, or was simply going through the motions on autopilot. I didn't want to spend my night on that, so I left prior to the scheduled session end.

Additional details

How to prepare

Please join the Discord server and message me with your G# for character creation and game setup details: https://discord.gg/ajg4UUW6zj Assistance will be provided to new players by request.

What I provide

D&D run by a Best Selling Author and Award Winning Artist! Content on Roll20, Foundry VTT (coming soon), or DNDBeyond. One-shots if/when half of players can't make the session. Ambient Music | Tactical Combat | Rules as Written | Milestone Leveling | Premium Handmade Maps & Tokens

Gameplay details

As you are a temporary player. please discuss Session Zero topics in a game's channel on discord with other players prior to filling a seat and remember to remind the group during the session startup of any important details.

Content warnings

• Blood

• Character Death

• Death

• Deep or Large Bodies of Water

• Devils / Demons / Fiends

• Drowning

• Forced Blood Draining

• Hostages

• Memory Erasing

• Mind Control

• Spiders

• Snakes

• Violence

Safety tools used

Breaks

Lines and Veils

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

Characters should be made using the standard array and standard equipment for a high fantasy campaign (Table: Starting at Higher Levels | DMG, p38). https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-a-campaign#StartingatHigherLevel You will need a Dungeon Master's Guide or will need to be part of a campaign that has a Dungeon Master's Guide to Access this link.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Medium

Experience level

Open to all

Platforms used

Discord

Roll20

D&D Beyond

12 SEATS LEFT
$25.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Sunday - 9:00 AM UTC

Apr 20 / Session 34

2-3 Hour Duration

8 / 20 Seats Filled

Schedule

Sun, Apr 20 | 9:00 AM - Session 34

Sun, Apr 27 | 9:00 AM - Session 35

Sun, May 04 | 9:00 AM - Session 36

Sun, May 11 | 9:00 AM - Session 37

Requirements

Experience required: Open to all

Age: 18+