G100 Cameo Player Seat Filler | 1 Session/Week | Animancy Press
Dungeons & Dragons 5e | Campaign
About the adventure
Play in any Animancy Press game with an open seat using the SRD or your own WotC and Partner content library on DNDBeyond using the Beyond20 Browser App or Roll20 characters. # Currently Running Curse of Strahd (WotC) Lost Mine of Phandelver (WotC) Hidden Shrine of Tamoachan (WotC) Forgotten on the Isle of Mnemos (Homebrew) Process: Each game has a dedicated Discord channel arranged in categories by the day of the week. 1. Check the game's session zero thread to ensure that you will fit into the campaign. 2. Check the player manifest thread to ensure that a space is available (no more than 5 players) and post your intention to join the game by right clicking on the post containing the Player Manifest and clicking "Copy Text," then paste it to game's main channel introducing yourself and ask for the party's present level to begin making your character. The Character/Player Manifest includes the player's discord name, their character's name(s), species, subclass, and background. Please create a character that will compliment the party. 3. Play D&D when if fits your schedule!
Play in any Animancy Press game with an open slot and get notified when players miss sessions! Adventures I may be running include: Curse of Strahd, Lost Mine of Phandelver, Dead in Thay, Hidden Shrine of Tamoachan, Tomb of Horrors, Forgotten on the Isle of Mnemos, Icewind Dale: Rime of the Frostmaiden, and more! Point Buy | Use Any Official or Partnered Content Sold on D&D Beyond | Use rules for Starting at a Higher Level, DMG, p38 or see below: https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-a-campaign#StartingatHigherLevel * Group & Military Discounts (contact me) * LGBTQIA+ Friendly * Premium maps and Token Art. * DM with 15,000+ hours as a Pro GM.
1 year on StartPlaying
544 games hosted
Highly rated for: Creativity, Knows the Rules, Teacher
Average response time: 3 hours
Response rate: 100%
Game Master Reviews (49)
Proficiencies
Players say this GM is great at:
Creativity
Knows the Rules
Teacher
AP games are action packed and detailed. He is very efficient in gaming tools that makes complex maps, combats and actions move seamlessly. The music with each map/room sets the tone and player can construct their character emotions and actions with ease. Highly recommended great DM for all rpg experience levels.
This guy is an awesome GM who excels at crafting stories tailored to your specific character! They are incredibly accommodating, whether you're playing in a built-to-suit campaign or exploring published modules. I'm excited to continue delving into my character's story in our game and strongly recommend them to anyone looking for a dedicated and skilled 5e GM.
It's very obvious that he either has too many campaigns, is aggressively multitasking during campaigns, has lost the love for DMing, or all of the above. During the first session, it was abundantly clear that this DM had no direction and had no intention of doing anything to guide the party or tell a story. We all began with the standard "you meet in a tavern". However, there was no extension of that. Literally just: "You are all new to the town and are in the tavern." After a long pause, he mentions an NPC talking about dragons in the area. Picking up on the hook, I have my character interact with the man, but the conversation is very one-sided with only basic responses that show no character and don't appear to build up towards anything. When the conversation peters out (since I have nothing to draw on), silence fills the virtual room again. The DM does nothing to prompt our characters to so much as meet and form the party that will be the basis of the campaign. And no: There was no campaign hook to bring us together. One of us decides to address the entire tavern, saying they want to do some work for the city and are happy to work with others. Clearly, they are put on the spot, but we all want a reason to work together, so the party agrees to work together for no real reason aside from the above table desire to play the campaign. Although we had pre-decided which of the postings we were going to pursue at the conclusion of our previous session, the DM still has us walk to the board and asks us which of the listings we would like to do. We remind him of our decision, and then there is a significant pause which I can only attribute to him hastily prepping the story for that quest. His descriptions of the location are painfully barebones and detrimental to the experience, as we are investigating a murder/kidnapping. Finding clues and uncovering the truth is very difficult when all of the details you get are "the place is abandoned, and seems to be picked clean." We specifically asked to investigate if there are any hidden rooms or trap doors. After we roll our investigation, he tells us nothing of what we were specifically looking for, but instead draws our attention to what I assume to be a planned clue which was in a separate room and, again, completely unrelated to what the roll actually was for. Later in the session, we are in combat and he noticed that not the entire party was in initiative. He then asks the other person to roll. The other person had not joined the session that night. Animancy admitted that he didn't even realize we were missing someone. Shortly afterwards, we decide to go to a specific location and call it out by name. The DM then takes us to a completely different location, which I assume to be the next big place in this mystery we're solving. Myself and another player have to stop him and tell him that we just said we were going somewhere else. After a moment of confusion, he takes us to where we originally wanted to go and then gives us a barebones, apathetic encounter with a priestess who we were hoping to get information from. It was at this point that I felt pretty confident that the DM was not listening to us, had done zero preparation, didn't care, or was simply going through the motions on autopilot. I didn't want to spend my night on that, so I left prior to the scheduled session end.
Additional details
How to prepare
Please join the Discord server and message me with your G# for character creation and game setup details: https://discord.gg/ajg4UUW6zj Assistance will be provided to new players by request.
What I provide
D&D run by a Best Selling Author and Award Winning Artist! Content on Roll20, Foundry VTT (coming soon), or DNDBeyond. One-shots if/when half of players can't make the session. Ambient Music | Tactical Combat | Rules as Written | Milestone Leveling | Premium Handmade Maps & Tokens
Gameplay details
As you are a temporary player. please discuss Session Zero topics in a game's channel on discord with other players prior to filling a seat and remember to remind the group during the session startup of any important details.
Content warnings
• Blood
• Character Death
• Death
• Deep or Large Bodies of Water
• Devils / Demons / Fiends
• Drowning
• Forced Blood Draining
• Hostages
• Memory Erasing
• Mind Control
• Spiders
• Snakes
• Violence
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Characters should be made using the standard array and standard equipment for a high fantasy campaign (Table: Starting at Higher Levels | DMG, p38). https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-a-campaign#StartingatHigherLevel You will need a Dungeon Master's Guide or will need to be part of a campaign that has a Dungeon Master's Guide to Access this link.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20
• D&D Beyond
$25.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 9:00 AM UTC
Apr 20 / Session 34
2-3 Hour Duration
8 / 20 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: 18+