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Lightforged: A Nobledark Genesys Fantasy Setting

Lightforged: A Nobledark Genesys Fantasy Setting

Genesys | Campaign

About the adventure

The world is on the brink of ruin. Once vibrant lands are now choked by dark magic, and the ancient forces that held reality together have long since fractured. The Ancients, a mighty people whose greed for power shattered the world, have left only remnants of their glory scattered across a dying landscape. From these ashes rose the races of today, each clinging to faded memories of a better time, yet unable to stop the creeping decay that threatens all life. As the unhealed wound left by the Ancients’ folly grows, swallowing entire villages and releasing unspeakable horrors, whispers of hope persist. Some still believe in the Creator's promise to end this darkness, but such a light is fleeting. In this world of despair, only the bravest—or the most desperate—dare to rise against the tide. Will you seize the fading light and forge a path through the shadows, or will you succumb to the ever-encroaching darkness? The choice is yours. Welcome to the world of Lightforged, a noble dark setting for the Genesys RPG system. This home-brew setting embroils players into a world in desperate need of heroes. Face terrifying monsters, meet new and exotic races, and explore a world as rich and diverse as the people who inhabit it. New to the Genesys System or tabletop RPG's? No problem. I am an experienced game master who has run games for brand new players and seasoned veterans alike. I would love to help tell your story no matter your experience level. First Session is always free! Try it before you buy it!

Game style

Theater of the Mind

“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

Combat Heavy

“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.

Recruiting notes

Orindralis, the lost treasure city of the Ancients, is believed by many to be a myth, but when an unexpected clue hints at not only its existence, but its location, a ragtag group of adventures will get swept up in a race to discover the truth behind the legend. What they uncover is something far more valuable and dangerous than any of them ever expected. Many would kill for the secrets of the lost city, some already have. In a race against rival treasure hunters and otherworldly forces, the group must uncover its secrets before it's too late. We have a healer, monk, heavy melee fighter and magic caster/face. Other roles that might be useful include a rogue and a ranged fighter. You don't have to play one of these roles to join our game, but if you're interest in any of these roles our group might be an especially good fit for you!

Joshua

5.0

(7)

Less than a year on StartPlaying

9 games hosted

Highly rated for: World Builder, Creativity, Storytelling

Average response time: 4 hours

Response rate: 100%

Additional tables

1 available

2 NEEDED TO START

Weekly / Sunday - 7:00 PM UTC

1 / 6 Seats filled

Additional details

How to prepare

Players will need at least a mic and preferably a webcam for our sessions. They need to have access to discord and google drive so I can share documents with them. It is encouraged for players to read the one pager documents before session 0 and come with some ideas for character concepts. I will be happy to communicate with players beforehand to help them flesh out any character concepts and discover how their characters fit into the larger world.

What I provide

I have all of the official Genesys books that I can make available to my players, along with dozens of community created supplements that can be used to enhance our game. Since this is a home-brew setting, I will also be providing my own one-pager documents on the lore of this world, the different races, and how magic works in this setting. I have custom character sheets, career and specializations, and a custom weapons/armor/gear document. I will provide all of these via a shared google drive. I tend to primarily use theater of the mind, but will also occasionally provide maps for reference and immersion. I love getting into character and will do my best to bring NPC's to life through a variety of dialects and voices (Even when it produces hilarious results). I will also provide ambience music to set scenes and add to the ambience. We will be utilizing discord for our voice and video calls. I try to strike a balance between the rule of cool and rules as written. I want things to happen in our game that are unlikely and fantastical, but while still feeling grounded and plausible. Striking this balance can often be a compromise and that's how I like to run my games.

Gameplay details

During Session 0 we will go over the setting and potential content. I do not intend to include all of the listed content warning themes, but in a dark, gritty world players may encounter evil, trials, and danger. If any of these themes do appear in my games, it is always my intent and my expectation for players that these issues be treated with respect and maturity. That being said, if any of my player express discomfort with one or more of the potential themes we may encounter, I will tailor my game to make sure they can participate in a safe and fun environment. We will establish lines and veils around any potentially disturbing content. I will maintain an open door policy and encourage my table to take at least one break during sessions lasting longer than 2 hours. Finally, we will debrief at the end of sessions to discuss how everyone is feeling, how their characters are feeling, and their stars and wishes.

Content warnings

• Alcohol Use

• Blood

• Body Horror

• Devils / Demons / Fiends

• Violence

• Slavery

• Prejudice

• Death

Safety tools used

Breaks

Debriefing

Lines and Veils

Open Door

Session 0

Stars and Wishes

How will character creation work

We will make characters as part of session 0. I will help players make new characters to start this game. We will be using the custom careers and talent trees I created for this setting. While it's important that players create characters to fit the tone and setting, I will also be adapting the campaign to fit their unique backstories and character designs.

Players can expect

Combat / Tactics

Medium

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

RPG Sessions

2 SEATS LEFT
$15.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Thursday - 10:00 PM UTC

Apr 3 / Session 10

3-4 Hour duration

4 / 6 Seats filled

Schedule

Thu, Apr 03 | 10:00 PM - Session 10

Thu, Apr 10 | 10:00 PM - Session 11

Thu, Apr 17 | 10:00 PM - Session 12

Requirements

Experience required: Open to all

Age: 18+