The Sunless Sky : 5E Homebrew Campaign
Undertaking the Witche's path is no easy feat, as your made to travel across the land uncovering secrets and dangers that might break the world.
About the adventure
Welcome to the world of sunless sky, a fully homebrew setting and adventure in the mystical lands of Korin, where magic is the very centerpoint of all existence, many familiar races and beings act different and have whole new way of being, where gods look over and in some cases directly intervene in mortal affairs, it is truly a land blooming with discovery. But such freedom doesent mean there arent evils lurking, conflicts brewing and otherworldly forces blooming within the vast land. The question is what kind of story will be told, what kind of adventure will you embark on, will it be one of peace, of treasure hunting or uncovering plots and saving the whole world...only you know that answer. This setting uses additional subclass choices from Drakkenheim, Grimm Hollow and Steinheards guide to the eldritch hunt which will all be provided for your convenience.
Game themes
Meet the Game Master
1 year on StartPlaying
134 games hosted
Highly rated for: Storytelling, Creativity, World Builder
About me
I have a lot of hosting experience with Pathfinder 1e and Pathfinder 2e as well as Dungeons and Dragons 5e and Daggerheart. I favour heavy roleplay but it goes without saying that combat can also be really enjoyable. Generally my overall goal is that everyone has fun while playing, experiencing gripping stories, having fun and seeing how the players actions impact the world and the people around them. So more than anything, I want everyone to have a blast. That being said if there are issues that arise between players I try to play the neutral party and mediate, while I don't like kicking out players I will if their continued presence would hurt the game and the experience of others.
View Profile →Reviews (15)
Proficiencies
Players say this GM is great at:
Storytelling
Creativity
World Builder
Marko has been a wonderful DM such a great help in getting my character to fit into a setting and was very happy to see him take the effort in making custom abilities/new maps that fit the setting as well as helping with backstory questions to help my character feel unique along with his use of music and the way he explains a scene helps me feel better in taking part of rp
Marko is a badass GM! He begins by setting the mood with great ambient music. I play in 3 different games in different settings. He does an amazing job setting the scene in each one! Great story lines! He works with all his players and allows player independence and encourages creativity. I am new to TTRPGs and has made it easy for me to learn and get involved.
A really fun and dynamic game master. Marko is a brilliant world-builder allowing for interactive stories that players will enjoy, whilst providing a lot of creative freedom for players and what they want to do. I ran with Marko for nearly 3 years and he is arguably one of the most fun GMs I've ever had, be it in Pathfinder or Dungeons and Dragons. If there is one skill Marko has above the rest, I'd say it is his improve, he his never been caught flatfooted as GM and can adapt well on the fly. He is also open to player feedback each session on how to improve his game and how to move forward.
Character creation
Creating your character
Character creation will take place during session 0 after everyone has had a bit of time to figure things out and learn about the setting. Characters start off at level 3 and stats will be rolled during session 0.
What to expect
Preparing for the session
Just bring your excitement and desire to play, as well as a bit of respect for your fellow players.
What Mia brings to the table
I bring maps and scene images for areas, additional class and subclass options, challenging combat encounters, deep and immersive rollpaly experienced, voice work and carefully chosen music to fit the scene and encounters. My games tend to be more RP focused where player choice tends to dictate the flow of the game as well as making those choices matter. People in the world will react realistically making it feel a good bit more alive.
Homebrew rules
-Bonus action potion -3 death rule (you can only be revived 3 times not including revivify) -Custom item or ability due to backstory
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Mia creates a safe table
Session 0 will consist of us going through the world, me answering questions and helping everyone get a good feel for how things are in the setting as well as figuring out what exact type of adventure the group would want to embark on, be it a grand scale or something simpler. Il also be providing everyone with extra choices for subclasses and establishing what themes there will be in the campaign.