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LANCER: Beyond The Rim

LANCER: Beyond The Rim

Lancer | Campaign

About the adventure

COMPANION/CONCIERGE UNIT INITIALIZING GMS COMP/CON Unit Mk XI Rev 11.4.1c 5016.8.22 General Massive Systems // Please Operate Responsibly Initializing semantic manifold . . . done Initializing logic gradients . . . done Initializing gms-cc-subsys v_int Initializing gms-cc-subsys tests Initializing gms-cc-subsys omninet_cls Initializing gms-cc-subsys events Hierarchical RCU implementation. RCU subjective-clock acceleration is DISABLED. Establishing encrypted link (99::SINGULARITY HELIX) . . . done AM-LI in unprivileged domain disabled No sensory bridge found // manual input mode enabled >//[COMP/CON: Welcome, Lancer.] ------------------------------------------------------------------------------------------------------------------------- Welcome Pilots Journey 'Beyond The Rim' in this freeform Lancer campaign, loosely adapted from the events of the Dawnline Shore Incident. A pivotal moment in Lancers timeline. You will embark as one of three factions on a mission to claim the shores rich and abundant worlds in the name of your people. Fight for Harrison Armory, the Karrakin Trade Baronies or as apart of Union itself to decide the fate of mans last frontier. This campaign is a player driven experience, you will be in charge of what missions you pick, who you work for and the direction you wish to take the campaign. This will be a game with a lot of powerful roleplay moments from political intrigue to exploring uncharted worlds. I have spent hours crafting the VTT environment to provide a smooth and immersive experience for you, this includes a fully animated and interactive map, accessible to you at any time where you can view the planets of the shore and read important information. All my combat maps are in the isometric perspective and I have utilised animations and sound effects for attacks and NPC's. I have access nearly every official and 3rd party lancer module and sourcebook at my disposal. LCPs included. "You are a lancer, an exceptional mech pilot among already exceptional peers, and you live in a time where the future hangs as a spinning coin at the apex of its toss – the fall is coming, and how the coin lands is yet to be determined." *Note that due to this campaign being run through foundry VTT using a wide array of mods from isometric to particle effects please ensure you can meet the system requirements to run Foundry VTT

Indigenous
Neurodivergent
Artist
Game Designer

2 years on StartPlaying

289 games hosted

Highly rated for: Visual Aid, Creativity, Teacher

Additional details

How to prepare

Please make sure: You have a stable internet connection and a operational clear microphone You are able to meet the minimum system requirements to run foundry VTT I highly recommend using a chrome based browser as all of my scenes feature some form of animation which can crash other browsers

What I provide

I will bring my version of Foundry VTT which has been finely tuned to run lancer. I have a Retrograde minis subscription as well as access to most of the Lancer core and third party books. Anything I dont have I can purchase for the game. I have a good amount of experience with the lancer system and I foster a chill and light-hearted table, you will find I am pretty easy to talk to.

Gameplay details

Here is my onboarding form where you can find a consent checklist Please fill out this onboarding form (5 minute process) https://forms.gle/F3PY21TSqxSRWPQM6

Content warnings

• Death

• Fire

• Guns

• Terrorism

• Violence

Safety tools used

Breaks

Debriefing

Monte Cook RPG Consent Checklist

Open Door

Session 0

How will character creation work

Free account at - https://forge-vtt.com link to server - https://discord.gg/hWRSrgwuJn Character sheet from - https://compcon.app

Players can expect

Combat / Tactics

Medium

Roleplay

High

Puzzles

Low

Experience level

Open to all

Platforms used

Foundry VTT

Discord

FULL
$25.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 1:00 PM UTC

May 10 / Session 29

3 Hour Duration

4 / 4 Seats Filled

Schedule

Sat, May 10 | 1:00 PM - Session 29

Sat, May 17 | 1:00 PM - Session 30

Sat, May 24 | 1:00 PM - Session 31

Sat, May 31 | 1:00 PM - Session 32

Sat, Jun 07 | 1:00 PM - Session 33

Sat, Jun 14 | 1:00 PM - Session 34

Requirements

Experience required: Open to all

Age: All Ages