Cin-City Stories: A Fallout Campaign (Friday Game)
Fallout: The Roleplaying Game | Campaign
About the adventure
“War. War never changes. In the centuries following the aftermath of the Sino-American War, mankind found itself with the unenviable task of trying to survive in a harsh, nuclear world. Radioactive monsters of all stripes took over the wastes as raiders sought out the weak and helpless for resources and sport. After eons of progress and innovation, the truth of man’s soul had been stripped bare for all the universe to see, and for many it was a gristly and dark sight. But within that darkness lied the light of an ember that had withstood the nuclear winter and kept humanity warm during the darkest of times. That ember was mankind’s capacity for heroics; their ability to stare death and defeat in the eye and force it to blink through nothing but sheer force of will. The American Wasteland does not want for monsters and villainy, but neither is it lacking for those willing to take a stand.
Game Master Reviews (25)
Proficiencies
Players say this GM is great at:
Creativity
Storytelling
Teacher
Where do I even start with Dan? Out of most DMs I've played, Dan has to be one of the most chill DMs that I've encountered. He's fun, creates exciting stories and overall lets me have a good time after a long hard week of work. RPing around him comes naturally for me, so that is a plus as well and the combat encounters are also exciting. 10/10 would recommend.
Additional details
How to prepare
Having a free Discord, Roll20, and Zoom account will help players immensely.
What I provide
I will be using a mixture of Discord, Roll20, Youtube (for music), and Zoom for the mechanics of the games combat. As for the in game rules and the application of them, the great thing about the 2d20 system, especially its Fallout variant is that it has something I like to call "buy in crunch". I can in fact be a crunchy game, but abstaining from some of the more intricate mechanics like crafting and survival does not affect the system overall. I as a general rule tend to focus more on narrative than combat, or I at least believe that combat should have stakes and make sense I the context of said narrative, so players worrying about a 'rules as written' approach need not worry.
Gameplay details
Cin-City Stories: A Fallout Campaign will utilize the Monte Cook RPG Consent Checklist as a safety tool for this campaign. I will also be using Discord messaging as a way for players to communicate concerns to me.
Content warnings
• Blood
• Death
• Drugs (addiction, use, withdrawal)
• Extreme Violence
• Gore
• Insects
• Violence
Safety tools used
• Monte Cook RPG Consent Checklist
How will character creation work
The first three to five sessions players will be using pre-generated robotic characters that are searching for the wasteland vigilante the Machinist. The reason for this is two-fold; one, it allows the players to learn core aspects of gameplay (attacking, skills, etc.) without having to worry about the larger survival aspects that comes from playing with organic characters. The second reason is so that that players can be introduced to the setting and have time to think of a character that they want to play as that fits in the Cin-City setting, though if they want they can keep playing as robots if they want. The players will have character sheets on roll20, and be invited to a Discord server where they can keep track of things and communicate with myself and the other players out of session.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
High
Experience level
Open to all
Platforms used
• Discord
• Zoom
More upcoming games
$10.00
/ Session
Each player will be charged when a session starts.
Details
Bi-weekly / Friday - 10:30 PM UTC
Apr 11 / Session 14
2-2.5 Hour duration
4 / 6 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: 18+